Quote:
Originally Posted by adder83
Hi there!
I m curious can somebody, who already tried the mod, tell me what kind of requirements the spell Possession has? Is it very late in the research tree? It sounds very powerfull and may can be lead to exploit? For example saving design points by choosing the crone and then turn her into something SC like?
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I've tried the Possession (along with quite a few other spells) and I think this is how it works:
- It kills the caster. It doesn't turn them into anything.
- It's enchantment 0, which needs 1 astral magic to cast.
- Cost is 1 astral pearl.
So practically Possession is a Gift of Reason which kills the caster. No magic or stats is given to the target of GoR.
Since it's so cheap, it can be used to GoR targets of Wish, for example. Nice and cheap as the astral nation doesn't need to have any nature on their god. It is available for only 3 nations though, so not much is changed.