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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
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Old February 17th, 2011, 12:11 AM

Finalgenesis Finalgenesis is offline
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Default Re: NewbsWithLowSelfEsteem - Year 1: The Phantom Menace

For llamaserver I've so far ran into a very rare issue occuring only in this one game I'm in, where the host timer gave me a time later then the actual host time, causing me to stale to catastrophic results, though it's a problem that can be avoided as long as you keep track of host time without relying on the server timer (Once I'm aware of this...). Otherwise llamaserver has been exceptionally stable for me with 0 problems for all other games.

For Gandalf server, the past 2 games has also been perfect and problem free.

I've generally been impressed by how stable the 2 servers have been.

I also look at these as super bad luck events "stale a turn" or "Some of your orders did not go through", which I consider to range from very bad to hugely catastrophic events.

On another note, the worst I've seen was an event that decreases dom on turn 2 (I thought they were all disabled, but apparently there's 1 or 2 event that could happen on turn 2 that hits your dom) causing insta nation kill to a player in this MP game I played. Imagine my surprise when I read a "xxx nation died" message on turn 2!
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