.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old February 23rd, 2011, 06:39 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: stronger independents

Just to see if i understood everything correctly todo what i want:

1. I must create a mod where i create the "independent leaders" with autospawn (like the "Barbarian King" suggested) that is equal to the poptype leader except with autospawn.

2. Then i must use map commands to define the poptype of the province and to add the corresponding "independent leader" to said province.

So, in a 500 province random generated map i would need to assing poptype and leaders to the 500 provinces right?

Is there any list of poptypes somewhere?
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
  #2  
Old February 23rd, 2011, 09:17 AM
Stavis_L's Avatar

Stavis_L Stavis_L is offline
Second Lieutenant
 
Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
Stavis_L is on a distinguished road
Default Re: stronger independents

Quote:
Originally Posted by Makinus View Post
Just to see if i understood everything correctly todo what i want:

1. I must create a mod where i create the "independent leaders" with autospawn (like the "Barbarian King" suggested) that is equal to the poptype leader except with autospawn.

2. Then i must use map commands to define the poptype of the province and to add the corresponding "independent leader" to said province.
Correct.

Quote:
So, in a 500 province random generated map i would need to assing poptype and leaders to the 500 provinces right?
If you want all 500 provinces to have defenders that autospawn troops, then yes. Note that if you did so, starvation would be a serious problem for the more remote provinces by the time you finally reached them, unless you also increase the supplies available by e.g. giving the commanders bags of wine.

Quote:
Is there any list of poptypes somewhere?
Check the Dom3Db linked from Edi's .sig above. It's a spreadsheet with all kinds of useful Dom3 modding info, including a tab devoted to poptypes.
__________________
A nation mod I created:
Mistica: A Magocratic Police State
Micro-mods by me you might find useful:
Brainless Soulless - a fix for Life after Death/Ankh "exploit", Bogarus Scout Fix
Reply With Quote
  #3  
Old February 23rd, 2011, 10:42 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: stronger independents

Quote:
Note that if you did so, starvation would be a serious problem for the more remote provinces by the time you finally reached them, unless you also increase the supplies available by e.g. giving the commanders bags of wine.
You could also just make the troops spawned need not eat, or make them give bonus supply to solve this. Not totally elegant, but it works.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.