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				March 23rd, 2011, 08:38 AM
			
			
			
		  
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				Little Glitch about Helicopter Altitude
	
			 
             
			
		
		
		
		Sometime ago I opened MBT's first scenario (WinSMPBT Tutorial Scenario), and when I tried to cycle between the Apache's armor description (on the unit info screen) I noticed that the altitude descriptor was also changed, from being Landed, to Low-Altitude, to High-Altitude for each cycle of Armor descriptor. I don't think it's scenario specific, because I have also tried other scenarios; 15 (Panjishir Valley) & 46 (Amphibous Raid on N.Korea), and tried a battle generator, all with the same result.  
 
Not that it's a big issue though (mind you), I just want to report this. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 23rd, 2011, 09:01 AM
			
			
			
		  
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		I created a random battle, as Greece. 
I picked 2 Apaches and 2 Aegean Hawks. 
I right clicked on each, they were on low, clicked on information and then back on the map. 
I right clicked on them again to check the altitude and they were still on low. 
 
Or are you talking about something else? 
		
	
		
		
		
		
		
		
			
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                        Last edited by Wdll; March 23rd, 2011 at 09:10 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				March 23rd, 2011, 10:03 AM
			
			
			
		  
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		Yeah, i had noticed that too, but since Helos don't have heat armor, i guess that's not a great issue... 
Get a landed helo, click it's "steel armor" field to change it so it reads Heat armor, look at the altitude change buttons, and also at it's "moving" status... See it? 
		
	
		
		
		
		
		
		
			
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                        Last edited by iCaMpWiThAWP; March 23rd, 2011 at 10:18 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				March 23rd, 2011, 10:23 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		You are correct and we will look into it. Tests revealed an intermittant quality to the "bug". If it's landed and does not have the MP to take off it will not and if it's at High altitude it will not change. Given few people would every check helo armour explains why it's taken years for anyone to notice 
 
Don 
		
	
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by DRG; March 23rd, 2011 at 10:36 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				March 23rd, 2011, 10:57 AM
			
			
			
		  
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		Yup, very welcome 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 23rd, 2011, 11:04 AM
			
			
			
		  
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		ok, now I understood.  Yes it happens to me too.  
I didn't even know I could click on that, never thought about it lol. 
		
	
		
		
		
		
		
		
			
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				March 23rd, 2011, 11:41 AM
			
			
			
		  
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				Re: Little Glitch about Helicopter Altitude
			 
             
			
		
		
		
		Code glitch found and corrected 
 
Don 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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