.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Malfador Machinations > World Supremacy
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old April 4th, 2011, 12:45 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Post 1.06 Patch Bug List

I already feared that the game was abandoned and therefore I am glad to hear a new patch is under construction.
I only played the demo so far but there are two critical bugs/problems that prevented me to buy the game until now:
1.) The AI is so weak I win every game within the 20 turn limit!
Needed improvements:
A) Expand more rapidly.
B) Focus attacks on strongest player.
C) Attack neutrals only with lowest priority.
D) If enemy is stronger avoid his main forces. Attack weaker territories using see and air transports if necessary.
2.) The combat system is completely flawed: If you wait and let the enemy move in your firing range you win against rather superior forces. If you can't have real time combats (like in SEV) I suggest that you let player A move, then player B move, then player A select the targets, then player B select the target and only then apply the damage simultaneously to the units of both players A and B. That may lead to mutual destruction of both armies, which I would count as failed attack.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.