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  #1  
Old April 15th, 2011, 05:27 AM
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Default Re: Post 1.06 Patch Bug List

OK, silence of the grave again. Hope there'll be any updates soon. This forum is ****ing dead, I'd say, only 4 or 5 participants, and weeks of silence.
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  #2  
Old April 15th, 2011, 01:24 PM
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Lightbulb Re: Post 1.06 Patch Bug List

Quote:
Originally Posted by spillblood View Post
OK, silence of the grave again. Hope there'll be any updates soon. This forum is ****ing dead, I'd say, only 4 or 5 participants, and weeks of silence.
This game is a lost cause.
It is over,you (we) are dreaming.
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  #3  
Old April 17th, 2011, 11:57 AM
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Default Re: Post 1.06 Patch Bug List

Man, the current situation is: Only a few people are supposed to beta-test this half finished game. There simply can't be more bug reports than ours, 'cause no one is reading this forum except us, and no one cares about the game anymore. Sorry, can't put this any other way.
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  #4  
Old April 17th, 2011, 12:44 PM
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Lock Re: Post 1.06 Patch Bug List

Quote:
Originally Posted by spillblood View Post
Man, the current situation is: Only a few people are supposed to beta-test this half finished game. There simply can't be more bug reports than ours, 'cause no one is reading this forum except us, and no one cares about the game anymore. Sorry, can't put this any other way.
No need to be sorry,especially if you shelled out the money to buy it,like me.
I mean I bought the game at the beginning of january and I have not enjoyed it for 5 minutes.
Let the truth be told,this game stinks.
And as you point out, only 5 people care.

Last edited by Skirmisher; April 17th, 2011 at 12:52 PM..
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  #5  
Old April 17th, 2011, 03:03 PM

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Default Re: Post 1.06 Patch Bug List

Im still watching, hoping something comes out of this.

I am starting to consider just giving up on PC wargaming. It seems almost every game is either a game of mobile rock/paper/scissors, or so complicated to the point of choosing what brand of toothpaste the troops use. Wargames that require planning, combined arms, and dont require you to quit your job to play just dont seem to be getting made any longer.

The last three wargames I have bought have been disappointments.

-Empires of Steel----Actually a VERY good game. But it has two real issues. Only the player has to deal with fog of war and sight range,...the AI sees everything through fog of war even beyond the sight range of the units in the game,..the AI knows if you have a sub across the map from it. The second problem is the developer has taken a 'real' job, and has said he will not be making any more updates for the game barring any real big bugs. If he would fix the AI cheating issues it would not be a problem as the game is damn good every where else. But as it stands,...just another game where the developer took the money and ran without finishing the product they sold.

-Advanced Tactics Gold---- Again another really good game that really gets snakebit by one issue. The games AI cant use some of the units that are in the game. What?????? You make a wargame,...with all the usual units and somehow think its ok that the AI for the game cant use some of the units in the game,....particularly aircraft carriers. One of my favorite aspects of a game of this type is naval warfare. And this is an UPGRADE??????Maybe fixing the BIGGEST problem would have been a good idea.



-And this game,....which I dont need to really repeat the issues with.


It seems todays developers are really lacking in their ability to code a decent AI.
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  #6  
Old April 19th, 2011, 03:52 PM
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Computer Re: Post 1.06 Patch Bug List

NEW BETA Patch v1.07:

This patch is available on the World Supremacy Product page here.

Or download it here.

Please let us know your thoughts.
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  #7  
Old April 19th, 2011, 06:38 PM

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Default Re: Post 1.06 Patch Bug List

Will try the patch.
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  #8  
Old June 14th, 2011, 06:19 AM
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Default Re: Post 1.06 Patch Bug List

****, I'm just gonna spam him with all stuff in the bug reports and suggestions forums via E-Mail if he doesn't bother to read the forums!
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  #9  
Old June 15th, 2011, 06:28 AM
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Default Re: Post 1.06 Patch Bug List

Quote:
Originally Posted by ScottWAR View Post
Im still watching, hoping something comes out of this.

I am starting to consider just giving up on PC wargaming. It seems almost every game is either a game of mobile rock/paper/scissors, or so complicated to the point of choosing what brand of toothpaste the troops use. Wargames that require planning, combined arms, and dont require you to quit your job to play just dont seem to be getting made any longer.

The last three wargames I have bought have been disappointments.

-Empires of Steel----Actually a VERY good game. But it has two real issues. Only the player has to deal with fog of war and sight range,...the AI sees everything through fog of war even beyond the sight range of the units in the game,..the AI knows if you have a sub across the map from it. The second problem is the developer has taken a 'real' job, and has said he will not be making any more updates for the game barring any real big bugs. If he would fix the AI cheating issues it would not be a problem as the game is damn good every where else. But as it stands,...just another game where the developer took the money and ran without finishing the product they sold.

-Advanced Tactics Gold---- Again another really good game that really gets snakebit by one issue. The games AI cant use some of the units that are in the game. What?????? You make a wargame,...with all the usual units and somehow think its ok that the AI for the game cant use some of the units in the game,....particularly aircraft carriers. One of my favorite aspects of a game of this type is naval warfare. And this is an UPGRADE??????Maybe fixing the BIGGEST problem would have been a good idea.



-And this game,....which I dont need to really repeat the issues with.


It seems todays developers are really lacking in their ability to code a decent AI.
Hey, noticed this post yesterday. Thanks for that. The same thing applies to World Supremacy, I think. Yeah, a playable Grand Strategy / Wargame with good AI would be great. I think AIs for games like these are simply hard to code and obviously too difficult for the small companies that made these games. A Grand Strategy Wargame with good AI is also what I was looking for when I bought WS, so it was simply a terrible disappointment for me.
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