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				February 3rd, 2011, 06:23 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Nov 2006 
					Location: Oxford, UK 
					
					
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		Ahaha, I didn't know you had to have a death mage there. That would explain it then!    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				February 4th, 2011, 04:53 AM
			
			
			
		  
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				BANNED USER 
				
				
				
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					Join Date: Nov 2007 
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		
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					Originally Posted by  llamabeast
					 
				 
				Ahaha, I didn't know you had to have a death mage there. That would explain it then!    
			
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 I'm currently recruiting for a new newbie game llama, and you are welcome to join it if you like. As by the looks of it you could do with a refresher course or two    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 15th, 2011, 03:12 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		The description of Returning says it doesn't work if the caster is in the province containing the home citadel.  But I've just tried Returning and Ritual of Returning in my capital province in a test game, both inside and outside the fortress, and they both always worked.  Seems like the description could use an update, unless Returning is really supposed to be limited in that way.  (I'd be surprised if a mage couldn't "return" into the fortress from outside it, anyway.) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 19th, 2011, 05:38 PM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		Ryujin dragon form doesn't have the magic being tag. While the normal form does. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 29th, 2011, 02:28 PM
			
			
			
		  
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				Private 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		Rust Mist should not affect armors like furs, only iron made armors can be rusted. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 30th, 2011, 04:01 PM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		
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					Originally Posted by  CCRun
					 
				 
				Rust Mist should not affect armors like furs, only iron made armors can be rusted. 
			
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 It affects everything now. The codebase is old enough that it probably doesn't support differentiating between types. As far as I know anyway, not in the sense that the spell would need.
 
Even if it does (which is by no means given), that would need every single armor type modified separately, which is not likely to happen.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 26th, 2011, 03:46 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		
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					Originally Posted by  Muse
					 
				 
				Bug: Commanders underwater holding the Manual of Water Breathing cannot retreat into an adjacent sea province. 
			
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 Got the same with a Sea King's Goblet. I had 2 Ice Devils, one with a a Ring of Water Breathing and one with a Sea King's Goblet leading a few troops. There was no adjacent land province. The troops were killed and they routed. The one with the Ring retreated in an adjacent underwater province, the one with the Goblet didn't have any province to retreat. Just lost an Ice Devil.    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 30th, 2011, 11:10 AM
			
			
			
		  
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		- A diseased unit that is reincarnated stays diseased. (at least my yogi came back as a 1hp diseased yogi). 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				April 30th, 2011, 02:19 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		Pretenders Seducible 
 
I'm not sure if this is WAD, but I was able to seduce an AI player's pretender in one of my test games.  Admittedly the unit had seduce 15, and the pretender was C'tis's serpent king with his rather mild MR, but I was under the impression it was a categorical bar rather than merely a really tough number to beat.  Kinda cool, but I thought I'd better report it. 
 
Savegame available if needed. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				May 1st, 2011, 11:49 AM
			
			
			
		  
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				Re: Bug Thread: Discussion
			 
             
			
		
		
		
		
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					Originally Posted by  Globu
					 
				 
				Pretenders Seducible 
 
I'm not sure if this is WAD, but I was able to seduce an AI player's pretender in one of my test games.  Admittedly the unit had seduce 15, and the pretender was C'tis's serpent king with his rather mild MR, but I was under the impression it was a categorical bar rather than merely a really tough number to beat.  Kinda cool, but I thought I'd better report it. 
 
Savegame available if needed. 
			
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 Send those savegame files to Illwinter as per the insturctions in the shortlist thread. Johan needs to take a look at that.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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