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Old May 12th, 2011, 03:02 AM
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Mobhack Mobhack is offline
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Default Re: Observations of a Stryker Soldier

Quote:
Originally Posted by daferg View Post
Quote:
Originally Posted by DRG View Post
I have noted down this info and will consider how to properly apply it to the game OOB when we review the OOB's. However, I have no intention of adding a medic stryker.

Don
Ok...no medic stryker. You are gonna feel pretty silly when an RKG3 hits your stryker and there are no medics around. Just kidding. I would feel honored if you would take my observations and apply them to the game. PM or email me with additional questions.
There are no medical functions in the game, so such units are superfluous for game purposes. Same as say, water bowsers would be, or the cooks truck. Or all the varicose radar vehicles that get "folded into" an area SAM launcher icon for game purposes. Even a dispatch rider with motorcycle would be useless - since there is no concept of an "orders package" to pass between HQS. Players would use the D/R as a fast scout, most likely if provided..

If you need a "rescue taxi" for beaten up sections, or to recover de-horsed crews, then buy an APC from the MISC menu, and leave it in the rear, unloaded.


Cheers
Andy
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Old May 12th, 2011, 05:28 PM

daferg daferg is offline
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Default Re: Observations of a Stryker Soldier

Ok. Got it. No medic stryker. No medic vehicles of any type what so ever. I promise never ever ever to bring the subject up again. Ever. Promise.

But would it not be cool to have one and instead of a vehicle moving sound it would go "wee woo wee woo wee woo". Like a siren. You could dismount the medics and the new medic pukes in the corner. The grizzled senior medic takes the cigar out of his mouth and says "Oh My God!". Then you could have the Chaplin vehicle come up and you dismount the Chaplin.

Ok. I feel better now. No more medic vehicle talk. It would be cool though, huh?
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