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Old July 19th, 2002, 03:02 PM

Gryphin Gryphin is offline
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Default Re: Freet and ship settings in strategic play

Not that this "real" but imagine the crew of a ship ordered to close to point blank because it was expendable.
I gues there are Earth cultures that would get a bonus for that. In fact, too bad you can't apply a modphyer for the Culture and the Orders.
Note: this is not to start a debate about the "real" aspect of Culture, Orders, and Moral.
It would be neet to be able to apply it.
In some of the minatures games I used to play
"No Surrender, No Retreat" would demoralize some units and have the reverse affect on others.
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Old July 20th, 2002, 02:55 AM
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Default Re: Freet and ship settings in strategic play

This reminds me of the old Avalon Hill boardgame Kriegspiel. Part of combat resolution was choosing your units' orders for the battle.

The attacker's options were Engage and Hold, Escalating Assault, and Blitzkrieg; the defender's options were Abandon Position, Fighting Withdrawal, Stand Fast, and Hold At All Costs.
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Old July 20th, 2002, 05:57 AM
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Default Re: Freet and ship settings in strategic play

Baron Grazic:

Nobody reads my prattle anyway.
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