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June 8th, 2011, 01:30 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Roman
Ok. Give me a peloton that does not disappoint.
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All 3 line platoons are currently available so just pick the 1st, 2nd or 3rd.
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June 8th, 2011, 12:40 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Double_Deuce
Quote:
Originally Posted by Roman
Ok. Give me a peloton that does not disappoint.
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All 3 line platoons are currently available so just pick the 1st, 2nd or 3rd.
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I think the company leader must designate the platoon commanders and assign targets.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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June 8th, 2011, 12:52 PM
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Private
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Join Date: Nov 2006
Location: Finland
Posts: 27
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Sounds great, although moving a single platoon per week is not much, man. Count me in anyway.
Thanks for the heads up at worldatwar.eu, Gila! I should come here and Blitz as well more often. Looks like I´ve missed all the campaigns. I still remember the Phony War -campaign we had at Gamesquad DD, or was it still WarfareHQ back then? So sad we never finished it...
Someone who is better on the map: are there any more campaigns currently that I can jump into?
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June 8th, 2011, 02:30 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Count me in, I'd rather play a platoon commander, but if no one wants to be the CO i can play the role, sounds like fun.
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I am not responsible for any damage your brains may suffer by reading the text above
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June 8th, 2011, 05:40 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
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Thanked 77 Times in 57 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by cuckoo
Sounds great, although moving a single platoon per week is not much, man. Count me in anyway.
Thanks for the heads up at worldatwar.eu, Gila! I should come here and Blitz as well more often. Looks like I´ve missed all the campaigns. I still remember the Phony War -campaign we had at Gamesquad DD, or was it still WarfareHQ back then? So sad we never finished it...
Someone who is better on the map: are there any more campaigns currently that I can jump into?
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You're cuckoo for WaW? We're playing a battle there. Now we allies? mmm  
__________________
"We are free and nothing else matters"
Jose de San Martin.
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June 9th, 2011, 05:26 AM
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Private
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Join Date: Nov 2006
Location: Finland
Posts: 27
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Roman
Quote:
Originally Posted by cuckoo
Sounds great, although moving a single platoon per week is not much, man. Count me in anyway.
Thanks for the heads up at worldatwar.eu, Gila! I should come here and Blitz as well more often. Looks like I´ve missed all the campaigns. I still remember the Phony War -campaign we had at Gamesquad DD, or was it still WarfareHQ back then? So sad we never finished it...
Someone who is better on the map: are there any more campaigns currently that I can jump into?
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You're cuckoo for WaW? We're playing a battle there. Now we allies? mmm  
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Yes I´m exactly the same Cuckoo! ...and yeah we could become allies but I can still spray your platoon with Z-fire haha
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June 9th, 2011, 09:44 AM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 643
Thanks: 90
Thanked 77 Times in 57 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by cuckoo
Quote:
Originally Posted by Roman
Quote:
Originally Posted by cuckoo
Sounds great, although moving a single platoon per week is not much, man. Count me in anyway.
Thanks for the heads up at worldatwar.eu, Gila! I should come here and Blitz as well more often. Looks like I´ve missed all the campaigns. I still remember the Phony War -campaign we had at Gamesquad DD, or was it still WarfareHQ back then? So sad we never finished it...
Someone who is better on the map: are there any more campaigns currently that I can jump into?
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You're cuckoo for WaW? We're playing a battle there. Now we allies? mmm  
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Yes I´m exactly the same Cuckoo! ...and yeah we could become allies but I can still spray your platoon with Z-fire haha
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Uhh. This will be like the movie "Platoon. " A private war between sergeants. 
__________________
"We are free and nothing else matters"
Jose de San Martin.
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June 9th, 2011, 10:42 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Quote:
Originally Posted by Roman
Quote:
Originally Posted by cuckoo
Quote:
Originally Posted by Roman
You're cuckoo for WaW? We're playing a battle there. Now we allies? mmm  
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Yes I´m exactly the same Cuckoo! ...and yeah we could become allies but I can still spray your platoon with Z-fire haha
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Uhh. This will be like the movie "Platoon. " A private war between sergeants. 
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Uhh, aren't platoons led by lieutenants? 
__________________
I am not responsible for any damage your brains may suffer by reading the text above
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June 9th, 2011, 05:51 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
OK, based on replies in this thread I have the following positions spoken for;
- COMPANY CO: OPEN (pending cuckoo's acceptance of being volunteered or not)
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- 1ST PLATOON: gila
- 2ND PLATOON: Roman
- 3RD PLATOON: iCaMpWiThAWP
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June 9th, 2011, 06:11 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
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Thanked 39 Times in 25 Posts
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Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Another note. Whoever is the CO will need to know the process to load the next scenario file into the campaign game structure so that the Core Force carries over from scenario to scenario.
The process is basically the same we did with the RCW II game and is covered in this thread;
http://forum.shrapnelgames.com/showthread.php?t=47288
NOTE: Of course scenario slots and file names will not be the same. 
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