Quote:
Originally Posted by Samhain
Buff your troops with Legions of Steel, Mass Regen, Arrow Fend etc. to keep them alive but set most of them to guard your mages.
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My two major problems with using area effect evocs are range and collateral damage. My mages will often fatigue themselves casting useless spells while the enemy is out of range, and then blast my troops to bits once the enemy is in range.
Is setting troops to Guard Commander an effective way to deal with these? My fear is that the enemy archers will target the squad and then plink my mages to death (normally I keep the mages back a bit so arrows hitting the squad don't hit them)
Maybe a little buffing will help the mages survive the plinking, hmmm.