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  #1  
Old August 2nd, 2011, 05:42 PM

Valerius Valerius is offline
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Default Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Running

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Originally Posted by Olm View Post
To be fair We informed our good neighbors of Ulm of our imminent attack and received good luck wishes.
Wait, now I'm confused. Was my threat completely ineffective and you'll be attacking anyway? Or did you decide to call it off?

Olm, you are really very honorable but I think we're going to have to work on making you more ruthless. If you have a NAP with someone then I'd give notice but if not then all bets are off. After all, you've got a stealthy nation: just sneak your troops into someone's territory and when you're ready declare "Surprise! All your (unforted) province are belong to us.".
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Old August 2nd, 2011, 05:57 PM

Olm Olm is offline
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Default Re: Nations - MA, CBM 1.6, max lvl 6 magic, NI, Assimilation mod - Running

Quote:
Originally Posted by Valerius View Post
Quote:
Originally Posted by Olm View Post
To be fair We informed our good neighbors of Ulm of our imminent attack and received good luck wishes.
Wait, now I'm confused. Was my threat completely ineffective and you'll be attacking anyway? Or did you decide to call it off?
No, my comment referred to my attack against you some turns ago. I had (still have?) a NAP with Ulm and informed him, that I will attack you.
So he knew of our quarrel right from the start. He wished me good luck against you.

But honestly, this game is very difficult diplomatically. Especially for me. I cannot do anything without fighting two strong nations at once. On the other hand my advantage in research will evaporate as soon as everyone researches all spells.
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