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September 18th, 2011, 12:43 PM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: new NoooB Game
I'll play as Agartha
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September 18th, 2011, 01:17 PM
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Corporal
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Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: new NoooB Game
nice, we are 5 players, few to go.
hosting schedule?quickhost? i'd like to play the first turns in a quick way in dom3minions, and then change to 24 hours, if we can manage to be together for a few hours. if not, 24 hours quick host.
"How often will it host? Quickturn (as soon as all player files are turned in)? 24 hours whether the turns are in or not? Both? (all files or 24 hours whichever happens first)? Host set for specific days and times? automatic pause day (hosting time paused on Sunday)? The default on my server is for Quick, or 24-hours timed-out. But that can be changed." Gandalf Parker, http://forum.shrapnelgames.com/showthread.php?t=42093
i am really new to this so if u can help i would be a grateful learner.
I was tinking to pm gandalf and set a medium game in gandalf´s server. you agree?
also we can play in llamaserver by PbEM
Six- i accept map suggestions, good balanced maps for 8 players?
Last edited by Morla; September 18th, 2011 at 01:39 PM..
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September 18th, 2011, 01:59 PM
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Sergeant
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Join Date: Jan 2010
Posts: 351
Thanks: 12
Thanked 54 Times in 29 Posts
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Re: new NoooB Game
Again, I don't have much MP experience to draw on but LlamaServer seems pretty solid and simple ( http://www.llamaserver.net/). The instructional page is here ( http://forum.shrapnelgames.com/showthread.php?t=35160).
I'm fine with a 24 hour hosting time (with auto-host if all turns are submitted early) for the early game, though that might need to be expanded to 36 hours later on when turns take more than 10 minutes to complete.
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September 18th, 2011, 02:21 PM
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Sergeant
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Join Date: Nov 2007
Posts: 254
Thanks: 5
Thanked 11 Times in 8 Posts
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Re: new NoooB Game
How many provinces on average for 8 countries were you thinking?
I think a medium sized map is 50-60 provinces total (including water provinces) which doesn't allow for much expansion before we are stepping on each other's toes.
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September 18th, 2011, 02:27 PM
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Corporal
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Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: new NoooB Game
shatner--> ok i think u are right, llamserver looks easy and solid.
24 hours at first then to 36 seems fine.
excist--> 10-15 provinces per player
waht do you think if we close the players list by monday or tuesday, and play the 5 of us, changing the map of course.
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September 18th, 2011, 03:22 PM
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Private
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Join Date: Jul 2011
Posts: 5
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Thanked 0 Times in 0 Posts
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Re: new NoooB Game
I'd vote for just starting it with 36h+quickhost. The turn timer resets when it quickhosts, so a 24h timer would be constantly moving up earlier in the day. A 36h timer should still force people to play a turn every day as it shouldn't be running the entire 36h. It will just offer little conveniences such as allowing people to choose what time of day they'd like to play that turn, that the 24h won't.
That said, I'm be all for trying to take advantage of the quickhost and get more then one turn in a day for the first few turns when there isn't much to do if other people are up for it.
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September 18th, 2011, 04:06 PM
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Corporal
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Join Date: Sep 2011
Posts: 189
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: new NoooB Game
OK, hosting schedule 36h+quickhost in llamaserver
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