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Old September 19th, 2011, 04:49 PM

Stratos Stratos is offline
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Default Re: Need help finding the enemy.

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Originally Posted by void1984 View Post
They are useful for getting to the observation point fast, but once the enemy comes he will probably spot you and you would have to back off.
Experiment and you'll see what's worth to do.
I always tought that those vehciles were intended to discover the enemy. Once found they should be able to mantain contact in order to control enemy movements. But can this be done in SPWW2?
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Old September 19th, 2011, 05:32 PM
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Default Re: Need help finding the enemy.

Discused previosly scout vehicles need to take up positions in cover n stay stationary with range turned down so dont fire. You get a feel for them if still in cover probably safe till about 20 hexes but you had best have an exit plan.
And yes but only in correct terrain & its not easy & often dont maintain contact move out of los to take up expected next positions while someone stays behind to monitor its a team thing
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Old September 19th, 2011, 05:58 PM
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Mobhack Mobhack is offline
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Default Re: Need help finding the enemy.

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Originally Posted by Stratos View Post
Quote:
Originally Posted by void1984 View Post
They are useful for getting to the observation point fast, but once the enemy comes he will probably spot you and you would have to back off.
Experiment and you'll see what's worth to do.
I always tought that those vehciles were intended to discover the enemy. Once found they should be able to mantain contact in order to control enemy movements. But can this be done in SPWW2?
Maintaining contact does not mean sitting up on a ridge line and being a target. Moving enemy vehicles are easy to spot. So hide behind the ridge line, and only pop up to spot, then pop back under cover. Once the enemy are getting too close for comfort - use the speed to retire to a new observation position by going through terrain that is out of LOS.

Small fast vehicles like those are good for covering a large area of ground to ensure that the enemy is not coming your way. ie providing flank security for your forces on large maps in meeting engagements (or any type of battle which allows you to have unsecured flanks). They spot his moving vehicles - that is their main task.

But head-butting into enemy defensive positions is not their job - they will get burned. Scout cars that find an enemy defended area (by being shot at usually!) will immediately pull back and then the dismounted recce gets used. Or they wait for the arty they called in to sterilise the area, and then try advancing again of course. Or they may displace some ways and try along another side road and see if that one is held etc. But always, once any sign of enemy is revealed then they stop and observe or hide with pride. It's for other troops to take on defenders.

Recce cars are really more of a brigade or higher level operational level asset, to find out generally where the enemy is over a brigade or division frontage and especially to watch over your own flanks. SP's tactical level games have already located the enemy's general location (hint - he is on the other side of the map ).

So a few may be useful if you plan to leave gaps in your advance that an enemy may manoeuvre round to hit you in your side or rear. Let them observe those open flanks for you, and call up your reserve if he tries it. So likely a niche item, useful on very large maps, and against a human opponent (though the AI sometimes will do an outflanking too).

Andy
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