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October 6th, 2011, 07:56 AM
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Sergeant
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Join Date: Dec 2009
Posts: 329
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Deathblob
One horror mark is not going to get you attacked anytime soon. Script returning like rdonj (I think) said. Or get the items someone already described for you (defense; attack or AoE attack; passive attack). The manual lists the items in the back.
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Actually, it seems that horrors will attack pretenders after relatively few horror marks. Which can mean doom horrors, I lost a pathless Wyrm to a handful of indie mages and about six horror marks, which really isn't that many. The Wyrm was good, but Umor was far better. I brought the Wyrm back, moved him one province, and Umor strikes again. I try one more time, Umor strikes again, and I realize that this is going nowhere and restructure my strategy.
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October 6th, 2011, 07:38 AM
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Corporal
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Join Date: Oct 2011
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Re: Whoah theres a lot of micro management in this game
How is the strength of the horror determined, with passage of time?
Also, i just started as Hinnom and i got a Rephalim hero...and hes eating my population? Uh...i have plenty of food available, why doesnt he eat that?
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October 6th, 2011, 07:49 AM
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Colonel
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Join Date: Nov 2008
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Re: Whoah theres a lot of micro management in this game
If you want to know the stats of the horrors you could look them up here: http://dom3.servegame.com/wiki/Category:Horror
(Note that stats do not include the equipment/attack bonus and penalties).
Or in a battle, use shift-u to summon them in the battle. (This will not affect the real outcome of the battle).
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October 6th, 2011, 07:55 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Whoah theres a lot of micro management in this game
The Rephaim eat population, it's one of their thematic traits. Put them in some province you don't really need a whole lot. Popeating has no relation whatsoever to supplies.
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October 6th, 2011, 08:04 AM
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Colonel
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Join Date: Nov 2008
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Re: Whoah theres a lot of micro management in this game
Knai, you never know how many horror marks you get from one horror mark attack iirc.
And Umor has horror mark attacks himself, each astral claw attack also horror marks. And trying to hit Umor also horror marks you. And as you need to kill Umor 3 times, and he has true ethereality. (ALL attacks have 75% chance of missing) one battle with Umor means you are now horribly horrormarked.
And perhaps 6 horror marks was just enough. You got unlucky. It sucks but happens.
(Even more when astral corruption is up. In bootcamp my pretender was attacked by a doom horror without him even having horror marks).
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October 6th, 2011, 08:41 AM
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Sergeant
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Join Date: Dec 2009
Posts: 329
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Soyweiser
Knai, you never know how many horror marks you get from one horror mark attack iirc.
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Watching the battle helps. Moreover, that was just one example, Umor seems to have a penchant for jumping pretender gods. I only cited that one because I remember it better, mostly because I actually ended up winning that game. As for Umor horror marking, that was what insured that coming back failed as miserably as it did - though comparatively few horror marks were gained, on account of being massacred quite quickly. Umor lives up to its name, at least in that case.
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October 6th, 2011, 09:51 AM
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Colonel
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Join Date: Nov 2008
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Knai
Quote:
Originally Posted by Soyweiser
Knai, you never know how many horror marks you get from one horror mark attack iirc.
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Watching the battle helps. Moreover, that was just one example, Umor seems to have a penchant for jumping pretender gods. I only cited that one because I remember it better, mostly because I actually ended up winning that game. As for Umor horror marking, that was what insured that coming back failed as miserably as it did - though comparatively few horror marks were gained, on account of being massacred quite quickly. Umor lives up to its name, at least in that case.
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Well, each hit on him probably has a horror mark chance. (I assume a MR check is made, just like blood vengeance). The last form has this ability with the number 7 added to it. Which is probably a MR malus. So you get a mr check against 19 for the last form.
And yeah, if your pretender is marked, you always have a high chance of getting a horror attack. And the upgrade to doom horrors is likely. I think I saw the maker of ruins. Instakilled my poor druid lord pretender.
Pretenders are special cases sadly. (Or thankfully, as it depends on which side of the pretender you are  ).
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October 6th, 2011, 09:02 AM
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Corporal
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Join Date: Oct 2011
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Re: Whoah theres a lot of micro management in this game
Horrors cant be permanently killed?
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October 6th, 2011, 09:54 AM
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Colonel
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Join Date: Nov 2008
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Question
Horrors cant be permanently killed?
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Of course they can. But the astral plane as an unlimited amount of doom horrors.
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October 6th, 2011, 10:08 AM
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Corporal
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Join Date: Oct 2011
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Re: Whoah theres a lot of micro management in this game
With the same name?
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