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October 12th, 2011, 05:03 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Whoah theres a lot of micro management in this game
Thanks!
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October 12th, 2011, 05:32 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Whoah theres a lot of micro management in this game
I tried that but now the giants look overweight. This would be okay except their encumbrance is still the same, is there anyway I can mod their encumbrance so that they get puffed like overweight giants should?
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October 12th, 2011, 06:18 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Whoah theres a lot of micro management in this game
Doo, page 10 of the modding manual explains all!
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The Following User Says Thank You to Soyweiser For This Useful Post:
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October 12th, 2011, 06:38 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Soyweiser
Doo, page 10 of the modding manual explains all!
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Thanks!
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October 12th, 2011, 06:46 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Soyweiser
Doo, page 10 of the modding manual explains all!
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Sry, do you mean page ten of the pdf or page ten of the modding manual, as they are different? In the manual the cover and contents page are not numbered but they are pages one and two in the pdf.
Sry for the confusion, I'm new to this 
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October 12th, 2011, 07:00 AM
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Sergeant
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Join Date: Mar 2010
Location: Tasmania
Posts: 356
Thanks: 36
Thanked 26 Times in 20 Posts
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Re: Whoah theres a lot of micro management in this game
Quote:
Originally Posted by Doo
Quote:
Originally Posted by Soyweiser
Doo, page 10 of the modding manual explains all!
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Sry, do you mean page ten of the pdf or page ten of the modding manual, as they are different? In the manual the cover and contents page are not numbered but they are pages one and two in the pdf.
Sry for the confusion, I'm new to this 
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Don't worry, I found the answer on the wiki!
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October 12th, 2011, 08:20 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Whoah theres a lot of micro management in this game
Actually the wiki only lists something like 10 errors.
As far as omissions, that probably depends on the definition. Most of what was left out was done on purpose. But since there have been 5 years of updates and patches there is quite a few things out of date in the manual. Entire nations are not in the manual.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 12th, 2011, 08:38 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Whoah theres a lot of micro management in this game
Actually, the wiki lists a lot more. Sure only 15 are major issues. But the manual does contain a lot of errors or strange omissions. Saying it was done on purpose is a bit of an easy excuse now is it?
But please, check your facts Gandalf, the wiki contains a lot more than just 10. http://dom3.servegame.com/wiki/Manual_errata
And lets not forget the example strategies, which if used guarantee that you will not win the game  .
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October 13th, 2011, 01:52 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: Whoah theres a lot of micro management in this game
They go for large size and high HP. With some creative summoning you can get decoys.
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October 14th, 2011, 04:35 AM
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Sergeant
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Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
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Re: Whoah theres a lot of micro management in this game
There's also a lovecraftian element here with the horrors:
They're not beings from our existence, they don't obey the laws that govern our dimension and thus they don't care what is horror-marked, just that it is. It's not clear where they come from...which is totally cool.
Another thing to remember is that none of the pretenders are true gods, they're just powerful beings that have attracted a nation of followers; perhaps the Pantokrator could remove horror-marks and curses....
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