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Whoah theres a lot of micro management in this game - .com.unity Forums
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Old October 5th, 2011, 12:54 AM

Question Question is offline
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Default Re: Whoah theres a lot of micro management in this game

Is there any way to stop mages from eating gems? I want them to only use the gems they carry for casting scripted spells.

Actually im kind of surprise there hasnt been any AI improvement mods yet, given how poor the AI is and how important a role it plays. Also surprised at the lack of UI mods.
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Old October 5th, 2011, 01:35 AM
Squirrelloid Squirrelloid is offline
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Default Re: Whoah theres a lot of micro management in this game

Quote:
Originally Posted by Question View Post
Is there any way to stop mages from eating gems? I want them to only use the gems they carry for casting scripted spells.
Only give them enough gems to cast scripted spells, plus any likely 'buff' gems they'd burn if you need multiple gem-eating spells from the same school. (If and when a mage will burn extra gems is somewhat predictable, but i don't have a formalized equation you could plug numbers into).

Quote:
Actually im kind of surprise there hasnt been any AI improvement mods yet, given how poor the AI is and how important a role it plays. Also surprised at the lack of UI mods.
UI: Not easily modded. If its possible at all, it would require hacking the game process as its running and injecting stuff directly into the process. I know this has worked for some Diablo modding, but there's maybe one person in the dom3 community who i'm sure would be capable of such a thing, and he's not an active modder.

AI improvement: there was one attempt made. Again, outside of tweaking some spell mechanics which influence AI decisions (which is what the one attempt does), you'd need to hack the process as it ran.

Basically, the game doesn't have convenient hooks for modding most of this stuff, and since hacking the game is an extraordinary measure for something like a UI hack, no one has tried it.
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