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  #1  
Old October 12th, 2011, 04:48 PM
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Bullock Bullock is offline
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Default Re: Cataclysm - Recruiting

Quote:
Originally Posted by GFSnl View Post
It is a shame I don't have the time for one more game .

I'm playing with this mod in Cataclysm, and it's really cool.
I didn't try a long time in SP but i think it take some time to manage all these indis in mid-late game, so i won't try to convince you.

But what i'm sure that it s going to be really cool
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Old October 12th, 2011, 05:35 PM

dojango dojango is offline
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Default Re: Cataclysm - Recruiting

yeah, there's definitely a big element of randomness to the game, should be interesting to see how it turns out.
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Old October 12th, 2011, 10:16 PM

HorrorFend HorrorFend is offline
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Default Re: Cataclysm - Recruiting

Sound like it will be quite a free for all, sign me up for the green nation.
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Old October 13th, 2011, 12:17 AM

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Default Re: Cataclysm - Recruiting

I'm definitely interested in this. Please put me in for the Caliphate of Cyan.

I took a look at the map you linked to- it's a no indies version. So while there are still the random sites generated by the Cataclysm mod, there are no other independent recruitables. I'd be in favor of changing to a map that didn't have this handicap. Might I suggest Six Lands or Streamlands instead? Perhaps Desert Eye?

Also, what do you think about changing research to standard?
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