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Old October 25th, 2011, 04:35 PM
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Soyweiser Soyweiser is offline
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Default Re: Killing Indi Commanders

Well I disagree. Esp when the guide just posts bull****.

"Mindless units are useless patrolling" for example.

"Vampire lords get a bonus getting blood slaves".

I also updated a LA atlantis guide to point out the new underwater recruits.

So either falshoods or outdated information get edited. I see no added value in leaving guides untouched. And people can always use the view history command.
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Old October 25th, 2011, 05:19 PM

Starbelly Geek Starbelly Geek is offline
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Default Re: Killing Indi Commanders

Poking around, the wiki entry for Lord of Night had that material added by "Lch" a while back, but endorsements of using that pretender as an assassin date back to the Dom2 board here. There are a number of references to how great the LoN is as an assassin in Dom3 threads going back to 2007.

It, um, does look like GP liked the LoN for use as an assassin. I guess he's not wrong: the Lord of Night is probably the toughest assassin out there in the game. That's kind of like being the tallest blade of grass, though...
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