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  #1  
Old October 25th, 2011, 08:30 PM

Stretch Stretch is offline
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Default Re: Global Enchantments and Quickness

At least trying it without the bless would give an extra turn of double attacks!
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Old October 25th, 2011, 10:45 PM

shatner shatner is offline
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Default Re: Global Enchantments and Quickness

I ran a couple of tests as EA T'ien Ch'i with a W9 pretender and observed the following behavior:

Test 1:
1x Master of the Way with a Longbow of Accuracy set to
bless, hold and firex4, fire closest

1x Master of the Way with a Longbow of Accuracy set to
quicken self, hold and firex4, fire closest

Note that the mages were very far apart so the bless only hit the one casting it. Sure enough the bless only gave 50% AP vs quicken self's 100%. Both casters would shoot, move forward a few squares and then repeat the pattern until they were in melee or the enemy force routed. Once routed, the mages would stay put and shoot. In fact, the Quicken Self mage would advance further than the blessed mage because he had more AP.

This is significant because a longbow of accuracy can reach across the entire battlefield (no need to move forward to get a target in range) AND has no reload time like a crossbow.


Test 2:
1x Prophet set to Divine Blessing, holdx4, stay behind troops

1x Master of the Way with a Longbow of Accuracy set to
quicken self, hold and firex4, fire closest

1x Master of the Way with a Longbow of Accuracy set to
quicken self, fire closest

Sure enough, the W9 bless and quicken self don't stack. In this case both of the mages behaved identically, shooting and advancing and shooting. This shows that it doesn't matter what you script the bastards as, they'll still creep forward in between shots no matter how ill-advised.
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Old October 26th, 2011, 03:12 AM

rdonj rdonj is offline
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Default Re: Global Enchantments and Quickness

It should be noted that, although the quickness itself doesn't stack, the defense bonus does. So it's not altogether useless to combine the effects.
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