.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old November 6th, 2011, 03:12 PM
Anaconda's Avatar

Anaconda Anaconda is offline
First Lieutenant
 
Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
Anaconda is on a distinguished road
Default Re: Tiny Crowded World - EA - (Running)

Quote:
Originally Posted by Bullock View Post
no because it could be handy to have extra time if needed without asking for a postponing.
Exactly, and that is why we all and every1 of us should have the equal right to use the given time as we please without being intimidated by the fear of unexpected force hosting.

If some1 doesnt play, meaning he actually stalls, thats another matter.
__________________
"Mikään ei voita reipasta sotilaallista meininkiä, paitsi vieläkin reippaampi sotilaallinen meininki."

Anaconda blogi: voimasta _ ja _ kunniasta
Reply With Quote
  #2  
Old November 6th, 2011, 07:30 PM
Bullock's Avatar

Bullock Bullock is offline
Lieutenant Colonel
 
Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
Bullock is on a distinguished road
Default Re: Tiny Crowded World - EA - (Running)

oh come on the guy is leading a 3 lands nations in a late game and currently stalling in all games. You know i won't do that to an active player stop saying some obvious stock comments that don't fit with the situation.

Btw if he's stalling next turn i propose to set him AI.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.