Originally posted by geoschmo: You know we could fix this by modding the small shield component so it doesn't actually generate shields, but just has the structure tonnage equivalent to the shield strength. With out the actuial shield ability the shield damaging wepons would nto target the fighters I believe.
This would also lead to entire stacks of fighters being destroyed by single massive mount anti-proton beam hits. The shields of one fighter are removed, then that fighter is destroyed, and any remaining damage is lost. Without shields, this behaviour does not happen, and all damage transfers to all other fighters.
This was changed in one of the very early patches.