.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Malfador Machinations > World Supremacy
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 16th, 2012, 05:14 PM

1SG 1SG is offline
Private
 
Join Date: Jan 2012
Posts: 13
Thanks: 0
Thanked 1 Time in 1 Post
1SG is on a distinguished road
Default Re: The State of World Supremacy

Looks like everyone that has been playing this game and on this forum for quite a while has mostly given up on any more updates, bug fixes and patches. I have found that most games lack a good AI. I did find out that if I play this game with only 2 players, me and 1 computer player on a Gigantic map which allows for a big land grab, I give the computer a better advantage by me making a decision not to build any factories whch makes me have to re-supply over great distances where the computer can build factories as it advances along. helps to balance the AI somewhat..
Reply With Quote
  #2  
Old January 26th, 2012, 03:42 AM

Rosseau Rosseau is offline
Private
 
Join Date: Jan 2012
Posts: 5
Thanks: 0
Thanked 1 Time in 1 Post
Rosseau is on a distinguished road
Default Re: The State of World Supremacy

Thanks for the advice. I will try this. I just can't get over the AI building routines, for example. They real show what little went into that aspect of the game. It's a blessing that I'm a terrible player in general, but this AI I can beat. We'll see...thanks again.
Reply With Quote
  #3  
Old January 26th, 2012, 05:57 AM
spillblood's Avatar

spillblood spillblood is offline
Sergeant
 
Join Date: Nov 2010
Posts: 325
Thanks: 37
Thanked 9 Times in 7 Posts
spillblood is on a distinguished road
Default Re: The State of World Supremacy

Yeah, the AI is the main flaw of the game. It was even worse in the first versions, has been improved a bit by the patches (most notably in the last one). In the unpatched release version the AI for example couldn't use nukes and could only make one attack per turn which gave it even more of an disadvantage as in the most recent version of the game, but it still needs improvements.
The first thing I noted after playing my first games in 2010 was that I won each game, I never lost, and even in the patched version you have to give the AI some advantage intentionally to have a real challenge.

It isn't really able to react to player's actions, for example it is totally helpless against massive nuclear attacks. By using nukes you can win each game so I avoided building them in the last games I played.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:13 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.