.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old February 1st, 2012, 07:18 AM

onomastikon onomastikon is offline
Corporal
 
Join Date: Jan 2004
Posts: 197
Thanks: 8
Thanked 4 Times in 2 Posts
onomastikon is on a distinguished road
Default Re: Conquest of Elysium 3 dev log

Thank you very much.
Unless I am mistaken, I realize that you, Mr. Parker, are a particular SP fan and (while our opionions of when a game is a "good" one for SP may differ, since you appear to rate Dom2-3 much higher on SP-applicability than I do) hence I take your words as great approval. As you can see, I am greatly satisfied with Dom3 as my NUMBER ONE multiplayer game (I cannot imagine a better one), and I am not looking for another similar one to enhance my MP experience. I need, however, a good SP fix.

I still have 2 brief questions, if I may, 1 about the product and one about the distribution.

Product: Am I right in gleaning what I could from the video that the turns are not entirely simultaneous? That is, your units move around the map and only combat is processed at the end of the turn? Or is combat also not simultaneous? (It almost looked as if you could click on stuff and give orders during combat.) I mean all this is assuming that that black screen with figures on it was the combat screen. (Will there be a battlefield with terrain or is the black screen what the devs envision?)

Distribution: Sorry to continue to pester you on this, I've never heard of Desura but if you all trust it, then that speaks for it. The lack of information there confuses me a bit, however. May I ask?
- "product is delivered digitally": so I get to DL it one time? A certain number of times? What happens when I change machines? Sorry this is important for me before preordering, which I normally never do anyhow.
- Is it like Steam in that I need to have an internet connection to play certain games (e.g. be logged onto steam to start a game launch)? Or can I DL the product and then proceed to play on laptop w/out internet? Also important for me as an SP player.
- Why is Illwinter leaving Shrapnel for Desura? Not that I am married to Shrapnel, I would MUCH prefer digital distribution anyhow (I live in Europe and dislike overseas shipping costs), and the price seems much more suited to a wider target group than Shrapnel's pricing of Dom2-3 was -- just curious really.

Thank you so very much.
Reply With Quote
  #2  
Old February 1st, 2012, 07:56 AM

ArkhanTheBlack ArkhanTheBlack is offline
Corporal
 
Join Date: Nov 2007
Posts: 78
Thanks: 1
Thanked 0 Times in 0 Posts
ArkhanTheBlack is on a distinguished road
Default Re: Conquest of Elysium 3 dev log

How does the resource system / economic model work in CoE3?
I guess it's more simple than in Dom3, isn't it?

Can you build stuff? Cities? Buildings?
Reply With Quote
  #3  
Old February 1st, 2012, 09:01 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Conquest of Elysium 3 dev log

Quote:
Originally Posted by onomastikon View Post
I still have 2 brief questions, if I may, 1 about the product and one about the distribution.

Product: Am I right in gleaning what I could from the video that the turns are not entirely simultaneous? That is, your units move around the map and only combat is processed at the end of the turn? Or is combat also not simultaneous? (It almost looked as if you could click on stuff and give orders during combat.) I mean all this is assuming that that black screen with figures on it was the combat screen. (Will there be a battlefield with terrain or is the black screen what the devs envision?)
As beta testers we are still making recommendations, and they get implemented as the developers see fit. Apparently decided on things like: if they want it in the game, if its fun to implement, or if its easy to implement, if players seem to want it. With the weight being in basically that order. Things move pretty fast and it seems best not to try to pin down absolutes yet on what they will or will not do. So I am afraid that many of the answers tend to be "as of now".

The game is turn based. Moves are made, everyone ends turns, then combat, then new turn. Allies CAN make their moves simultaneous but combat still happens after all moves. No orders are given during combat. As of now combat is black screen. (terrains are very changeable in this game so Id be surprised if the black screen changed but wont say its an absolute)

Quote:
Distribution: Sorry to continue to pester you on this, I've never heard of Desura but if you all trust it, then that speaks for it. The lack of information there confuses me a bit, however. May I ask?
I have no idea. The pre-order thing came out of the blue and caught me completely off guard. I do not get the impression that Desura will be THE distributor. Especially since it doesnt seem to support Mac versions. Some other distributors are still being actively discussed. (Many seem to be rather divided between being good for the publisher, or good for the players, or good for the developer IMHO.) We do not yet know if Shrapnel is in or out, much less any whys. As far as the pricing that might have just been the developers opinion.

Last edited by Gandalf Parker; February 1st, 2012 at 09:17 AM..
Reply With Quote
The Following User Says Thank You to Gandalf Parker For This Useful Post:
  #4  
Old February 1st, 2012, 11:21 AM
Ighalli's Avatar

Ighalli Ighalli is offline
Corporal
 
Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
Ighalli is on a distinguished road
Default Re: Conquest of Elysium 3 dev log

Quote:
Originally Posted by Gandalf Parker View Post
Moves are made, everyone ends turns, then combat, then new turn. Allies CAN make their moves simultaneous but combat still happens after all moves.
Does that mean every team moves and then combat happens? Or does combat happen at the end of each team's turn? I'd hate to see player X acting earlier in the turn just bumping player Y's big army with a lone commander to stop them from moving on player Y's turn.

How is turn order decided? Just cyclic based on the order in the setup list?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.