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MA: Jomon: The Courts of the Ryu - Looking for insight - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old February 4th, 2012, 11:41 PM

legowarrior legowarrior is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

Hadn't realized that. Right now, I'm sticking to two types of samurai, Archers and Mounted. I'll be back tomorrow with some better updates.

A taste of what I'm looking at is Capital Recruiting of Ryujin and Shark Warriors (and an amphibious Priest), but weaker mages.

I'm thinking of stealing the priesthood from the traditions of the Ryukyu Islands, where woman are mostly the priest.

Otherwise I might look at Ogamisama, in which there are two types of priestess, the sighted and the blind. Something to think about.
http://radiantdark.wordpress.com/fem...nism-in-japan/


Some notes, I'm thinking about take away access of the Oni from the MA Jomon. The story line rational is that they fled the Oni, and so wouldn't want anything to do with them. Also, with early access to the sea, the Jomon are more powerful, so I think that the loss of Oni and Shura might balance them slightly in the beginning. We shall see.
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Old February 5th, 2012, 02:39 AM

shatner shatner is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

With the emphasis on fealty to and recruitment of ocean spirits/dragons, you should probably make it so this nation starts adjacent to a water province, like LA Atlantis or LA Marignon. You will definitely want to include some sort of "can lead X troops underwater" ability with at least one of the commanders (maybe the amphibious priest you mentioned). Finally, are you going to give them access to sailing?
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Old February 5th, 2012, 03:06 AM

shatner shatner is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

And this is just an idea I'm gonna throw out there to see what people think:

High-end samurai heroes/summons: You said you want to have the emphasis be on samurai being rare, elite soldiers, and since a quick trip to wikipedia shows the Heian period as being when the samurai took over Japan and started getting big on bushido, why not work some bushido-ness in some way. I'm thinking, create one summonable thug or hero for each of the seven virtues of bushido. This can be treated like summoning elemental royalty, where you cast one spell and get a randomly selected unique unit. This could help fill the void of some of the higher end oni summons that LA Jomon gets and add some extra flavor to the nation. EA Hinnom already does something like this with their spell Release Lord of Civilization, though I'm sure we'd want these summons to be lower research and less world-shattering.
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Old February 5th, 2012, 05:34 AM
Squirrelloid Squirrelloid is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

Quote:
Originally Posted by shatner View Post
And this is just an idea I'm gonna throw out there to see what people think:

High-end samurai heroes/summons: You said you want to have the emphasis be on samurai being rare, elite soldiers, and since a quick trip to wikipedia shows the Heian period as being when the samurai took over Japan and started getting big on bushido, why not work some bushido-ness in some way. I'm thinking, create one summonable thug or hero for each of the seven virtues of bushido. This can be treated like summoning elemental royalty, where you cast one spell and get a randomly selected unique unit. This could help fill the void of some of the higher end oni summons that LA Jomon gets and add some extra flavor to the nation. EA Hinnom already does something like this with their spell Release Lord of Civilization, though I'm sure we'd want these summons to be lower research and less world-shattering.
Modding that requires repurposing an existing similar spell. There's no way to create a new 'summons one of several unique creatures' spell from scratch.
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Old February 5th, 2012, 06:21 AM

Admiral_Aorta Admiral_Aorta is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

It seems like it would make sense to have different spells for each type of samurai anyway.
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Old February 5th, 2012, 11:29 AM

legowarrior legowarrior is offline
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Default Re: MA: Jomon: The Courts of the Ryu - Looking for insight

Quote:
Originally Posted by Squirrelloid View Post
Quote:
Originally Posted by shatner View Post
And this is just an idea I'm gonna throw out there to see what people think:

High-end samurai heroes/summons: You said you want to have the emphasis be on samurai being rare, elite soldiers, and since a quick trip to wikipedia shows the Heian period as being when the samurai took over Japan and started getting big on bushido, why not work some bushido-ness in some way. I'm thinking, create one summonable thug or hero for each of the seven virtues of bushido. This can be treated like summoning elemental royalty, where you cast one spell and get a randomly selected unique unit. This could help fill the void of some of the higher end oni summons that LA Jomon gets and add some extra flavor to the nation. EA Hinnom already does something like this with their spell Release Lord of Civilization, though I'm sure we'd want these summons to be lower research and less world-shattering.
Modding that requires repurposing an existing similar spell. There's no way to create a new 'summons one of several unique creatures' spell from scratch.
Hadn't even thought that far down the line yet.
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