.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old February 6th, 2012, 11:22 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Conquest of Elysium 3 dev log

Dom3 has experience and so does CoE3, also implemented very much the same way. Veteran units are a lot better than newbies, but the problem is making them survive long enough. Many classes get tougher summons that benefit proportionally less from XP than the weaker units, but it is there. The problem of survivability is mainly with front line units, but even they will usually get to 1 star if you have a large enough pool. Getting to two stars is a lot more difficult.

As far as alignments, the baron is not some inherently "good" class. He's an ironfisted tyrant when you read the description. Necromancer, Demonologist, High Priestess, Priest King and Bakemono are more directly evil, to say nothing of the High Cultist.

But most of the classes are rather in a gray area.

As far as the environment, some monsters can multiply (like the death mushrooms), but they don't spread over the land uncontrolled. Some events can cause monster spawning etc and with scenarios, it's possible to construct almost anything in that way.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.