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				February 7th, 2012, 12:35 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AAR High Cultist & Troll King alliance 
 I have discovered a Coastal Village. Not much. It will give 2 gold and 1 sacrifice a month. But they had no defenders so I just stepped thru and told them they were now mine. And that they should send their tithes to Zag'mi. 
However when I stepped out of the village I found myself uncomfortably near a Great Shark. I might be able to kill it with my shambler. Or maybe even invade its mind and enslave it. But I have no need for an aquatic only creature. I will simply step onto land to go around it. As long as I step onto the land to avoid the water creatures, and step into water to avoid the land ones, I should be able to travel safely. 
http://www.dom3minions.com/~gandalf/CoE3/AAR2/shark.JPG |  
	
		
	
	
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				February 7th, 2012, 12:47 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AAR High Cultist & Troll King alliance 
 Poor Zag'mi. He has been fearful of a local bear. So he has not wanted to leave the town I left him in to return to our original one. He said it was for fear of the town but I think it was more about fear of the wilderness if he had to split his forces leaving some as town guards.  
I have relieved his concerns. I get word that the original capital has begun to show signs of our faith. The populace have begun cross-breeding with deep ones. We have hybrids appearing in various forms. Also, an occasional insane peasant which is a side-effect. But oh well, they also make good defenders. So now our lone experienced spearman has help in defending our home capital. Fine Zag'mi. Just stay where you are.
http://www.dom3minions.com/~gandalf/CoE3/AAR2/townsfolk.JPG
(A few nations have autospawns. Cultist, Dwarfs, Bakemono. And some can cast a ritual to gain autospawns. Troll, Senator)
                 Last edited by Gandalf Parker; February 7th, 2012 at 12:57 PM..
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				February 7th, 2012, 12:56 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: AAR High Cultist & Troll King alliance 
 What happened exactly in that last post ? Did you get a special event giving you some hybrids ? |  
	
		
	
	
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				February 7th, 2012, 01:29 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 @@@  No they are autospawns specific to that nation. There are others. Like Bakemono automatically get goblins of various types appearing at their mines. And Barons get a yearly bunch of volunteer troops showing up at the capital |  
	
		
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				February 7th, 2012, 02:15 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 In my exploration south I have discovered a Coal Mine. It is claimed by some rogue dwarfs. Dwarfs are scrappy fighters and best to be avoided at any time. But to fight 11 of them over just a coal mine is definitely dumb at this point. I am moving on. 
Olgothu reports running into 3 large lobsters. If he were alone Id worry but I think his shambler bodyguard can make it safe just to move past those.
http://www.dom3minions.com/~gandalf/CoE3/AAR2/t16.JPG
(side note: at this point we are 16 turns into the game .The actual game actions have been a couple of mouse clicks to move a piece, then hit END turn. Only a couple of minutes in real time. I want to make it clear how much fun and how much story happens in a short time) |  
	
		
	
	
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				February 7th, 2012, 02:41 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 Ahhh... the very next month I discovered another Coal Mine. This time its claimed by 4 goblins. Much better. There is also a Cannibal Village but it is guarded by 4 cannibals and they have an elephant. http://www.dom3minions.com/~gandalf/CoE3/AAR2/t17.JPG 
I can do another Call of the Deep. I will let the results decide me. Well I got 4 hybrid spearmen.  
So I will attack the coal mine. 
http://www.dom3minions.com/~gandalf/CoE3/AAR2/army2.JPG |  
	
		
	
	
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				February 7th, 2012, 02:43 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 Success. I did lose one of my spearmen but I am still happy with the results. I am not as interested in mines as others are. But some of the recruitables require that I have iron available. This mine will provide 1 gold and 1 iron production each month.
 I think I will pass on the cannibal village for now. I do not wish to test myself against the elephant. Now is where my mighty giant Troll King ally would be handy
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				February 7th, 2012, 02:51 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: AAR High Cultist & Troll King alliance 
 Another Coal Mine. Guarded by 8 Bakemono troops. They do not fly a flag so they must be independents. I could maybe take them but Id rather move onhttp://www.dom3minions.com/~gandalf/CoE3/AAR2/bakemono1.JPG |  
	
		
	
	
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				February 7th, 2012, 03:05 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 Ahh.. my troll ally has run into another nation. It is only a single imp flying around scouting but it wears the colors of a nation. My ally is clueless but I am sure that means that a Demonologist is actively expanding his territory near to him.http://www.dom3minions.com/~gandalf/CoE3/AAR2/troll1.JPG |  
	
		
	
	
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				February 7th, 2012, 03:10 PM
			
			
			
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				 Re: AAR High Cultist & Troll King alliance 
 AHA I was right. He stomped the little imp and immediatly a Demonologist showed up. With only a small force though. If my ally is smart (hey I can hope) he should stomp that wizard NOW while he is weak. If Demonologists get strong they can summon some very nasty denizens of the dark realms. http://www.dom3minions.com/~gandalf/CoE3/AAR2/demonologist1.JPG 
I am a bit jealous of my ally. The most interesting thing I have seen lately was an elephant.
 
On the other hand, Olgothu in his northerly exploration has run into a hunting party of 10 Triton mermen. He will definitely be stepping onto land to bypass that. |  
	
		
	
	
	
	
	
	
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