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				February 13th, 2012, 05:31 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Mar 2008 
						Posts: 552
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 Hmm... id didnt seem to have taken my turn before the llamaserver troubles.. oh well. |  
	
		
	
	
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				February 13th, 2012, 07:05 PM
			
			
			
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 Major General |  | 
					Join Date: Jan 2004 Location: Germany / Bielefeld 
						Posts: 2,035
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				Thanked 18 Times in 12 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 
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					Originally Posted by Nightfall  
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					Originally Posted by Ragnarok-X  Why is that ? |  Order 3 is really strong with Pythium. Your income seems to be too low for that. |  Maybe you can play Pythium without Hydra. |  
	
		
	
	
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				February 13th, 2012, 09:15 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 131
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 
	Quote: 
	
		| Yeah that, and on nations with sacred giants it's never not worth taking it to N6. |  EA Hinnom? Still refusing to confirm or deny   |  
	
		
	
	
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				February 13th, 2012, 10:12 PM
			
			
			
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 Sergeant |  | 
					Join Date: Sep 2010 Location: Sydney Australia 
						Posts: 251
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				Thanked 15 Times in 9 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 
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					Originally Posted by Blubbernaught  And having had time to think about choices and let myself start second guessing my initial ideas, the E9 Cyclops would have been a good way to go. |  Actually I think the E9 Cyclops is a trap for MA Abyssia, looks good on paper, but more than anything MA Abyssia needs magic diversity from the pretender. |  
	
		
	
	
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				February 14th, 2012, 08:42 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Oct 2010 
						Posts: 450
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				Thanked 11 Times in 9 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 WTF. how growded is this map?
 Oh, hello TC. Want an banana?
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				February 14th, 2012, 11:08 AM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2008 
						Posts: 220
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				Thanked 10 Times in 5 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 
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					Originally Posted by Korwin  WTF. how growded is this map?
 Oh, hello TC. Want an banana?
 |  Yeah I just ran into Ashdod... or... whatever the MA Middle Eastern giants are called.
 
Somebody say NAP? |  
	
		
	
	
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				February 14th, 2012, 11:29 AM
			
			
			
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 Private |  | 
					Join Date: Feb 2012 Location: Tokyo, Japan 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 Gah! Two bandit events in a row! I swear I'm going with +3 luck next game so this doesn't happen >_<. |  
	
		
	
	
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				February 14th, 2012, 02:57 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 The Glorious nation of Ashdod is sending a private missive to Ermor presently.
 
 at 13 provinces per player, it shouldn't be that crowded...
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				February 14th, 2012, 03:09 PM
			
			
			
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 Corporal |  | 
					Join Date: Feb 2011 
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 When I send private messages, they don't go to my sent messages box. Are they still being sent? |  
	
		
	
	
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				February 14th, 2012, 03:18 PM
			
			
			
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 Sergeant |  | 
					Join Date: Mar 2008 
						Posts: 220
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				Thanked 10 Times in 5 Posts
			
		
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				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini 
 
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					Originally Posted by 3V4JKZ2  When I send private messages, they don't go to my sent messages box. Are they still being sent? |  Yup!  I got it.  And responded. |  
	
		
	
	
	
	
	
	
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