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August 5th, 2002, 03:44 AM
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National Security Advisor
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Re: Mine balance suggestion
"The glitch that lets put more than 100 mines in space is good. It keeps you guessing. so the patch to elimanate that glitch is a disappointment to me"
It IS a bug though, and needs fixing. More to the point, there's a line in settings.txt that enables you to raise the max mines per sector limit.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 5th, 2002, 08:05 PM
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Private
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Location: USA
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Re: Mine balance suggestion
*snores...grumbles...and lurches to his feet
My good people! We must not let our efforts be hampered by mere minefields! It is our prerogative to expand without bound throughout the known universe...not cower and whimper in fear of a few drifting explosives! We shall endeavour to overcome these obstacles... regardless of the loss of life and prove to our enemies that...that...
*thrusts his index finger dramatically into the air and collapses into a pile of feather pillows
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I mok...therefore I am
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August 6th, 2002, 10:43 AM
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Join Date: May 2002
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Re: Mine balance suggestion
Quote:
Originally posted by Gozra:
The glitch that lets put more than 100 mines in space is good. It keeps you guessing. so the patch to elimanate that glitch is a disappointment to me.
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In the PBW game "Colorado Gold Rush 1"
I've encountered a minefield with 190 mines in one sector, this was totally cheating! But no one seem to care about that.
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SE4 Code:
L-- $!+ Fr- Sf+ Tcp A- M- RV Pw++ Fq+ Nd++ Rp G Au Mm++
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August 7th, 2002, 02:54 AM
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Lieutenant Colonel
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Re: Mine balance suggestion
Quote:
Originally posted by dreamplace:
[QBI've encountered a minefield with 190 mines in one sector, this was totally cheating! But no one seem to care about that.[/QB]
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I disagree with calling that cheating. I consider it a rule. The current rule is that if you have less than 100 mines you can initiate a launch.
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August 7th, 2002, 11:08 AM
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Lieutenant Colonel
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Re: Mine balance suggestion
Since it's fixed in the next patch, MM must consider it a bug. That's good enough for me...
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August 7th, 2002, 05:48 PM
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General
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Re: Mine balance suggestion
I think the 100 limit is not very realistic... 20000 units max... If I want them in one spot and all mines... that is my empires wishes... My empire spend all those resources doing that... so it is ok...
Just plain silly...limiting the mines to 100...
To BC's with mine sweepers cleans that up... Not very realistic... so mines become useless in a game.... which is just silly....
Yea I am tired today... Paged Last night ... so not much sleep
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 7th, 2002, 08:01 PM
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Lieutenant Colonel
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Re: Mine balance suggestion
Actually, two allies can each put up 100 mines.
If I was told correctly the invader would need to sweep 200. So you could still face more than 100 mines without cheating.
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So many ugly women, so little beer.
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