|
|
|
|
|
November 19th, 2002, 08:47 PM
|
|
Sergeant
|
|
Join Date: May 2002
Location: USA
Posts: 201
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
Quote:
Posted here!
Update from Chantz
Hi Folks,
Yes, it's been a while, just wanted to give you a quick update.
*The release date for MOO3 has been moved back to 12/4.*
*We're probably going to go gold this Friday or sooner* - i'll make an announcement here when it does.
You'll see EB and the like retool their dates over the next few days.
I know some of you are going to be upset, but understand, we want to release a thoroughly enjoyable, bug free Single Player AND Multiplayer gaming experience. Right now, we have a couple of late game crash bugs in MP that *have* been nailed; we just need some more time to test.
Most of our external testers feel that the game can ship as it stands now. However, we care about all the MP players out there (and there are a lot of you), so we're doing it right. This make all of us (QSI, our internal testers and external testers) very happy.
Be thankful that we are NOT rushing this out the door So hang tight and be cool...we're almost done!
Best,
Constantine
|
__________________
The WWW is like a herd of performing elephants with diarrhea
massive, awe-inspiring, entertaining, difficult to redirect,
and a source of mind boggling amounts of excrement when you least expect it.
|
November 19th, 2002, 11:47 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
The only that really bugs me about the graphical part in MOO3 is that the resolution is FIXED at 800x600.
I hope they release a patch soon, or someone finds a way to get it higher cos 800 is...well..small. I haven't played a TBS game in 800 for years, higher resolutions give you a much better overview of your empire, and everything looks sharper too.
__________________
[Boo!]
|
November 20th, 2002, 10:59 PM
|
|
Major
|
|
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
Lemmy,
Go over to the officail website and toss in the suggestion!
mlmbd
Quote:
"Anyone who lives within their means suffers from a lack of imagination." Oscar Wilde.
|
|
November 20th, 2002, 11:18 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
Nah, this has been suggested before, i'd just get the usual response that it isn't about graphics, and that worse graphics means a better game...or at least something like that...
__________________
[Boo!]
|
November 21st, 2002, 03:33 PM
|
Corporal
|
|
Join Date: May 2001
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
They can't change it, supposedly, because the entire User Interface is hand-drawn, and only works at 800x600. Also something having to do with voxels, I think, but that could just be the happy juice talking.
__________________
L* GdY $? Fr? C--- S* T? Sf* Tcp- A++ M>M+ Mp!>Mp* RHP!>RV Pw Fq ND? Rp+ G++ AuO MM++
|
December 3rd, 2002, 12:18 AM
|
|
Sergeant
|
|
Join Date: Jan 2001
Location: Northern Virginia, United States
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT_ MOO3
Gah. Those fields of blue are hand-drawn? Are programmers doing art direction again? heh heh
I just picked up Hegemonia: Legions of Iron at CompUSA for $25. I might have to upgrade to a Radeon 9700 just to go 'ooooo...aaaaah'. I'll be back eventually with a report if I don't forget.
zen
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|