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Old March 8th, 2012, 12:14 AM

Akmatov Akmatov is offline
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Default Re: Could some nuclear weapons be simulated in WinSPMBT?

Although I find it peculiar that players of a game that inherently involves the killing of other human beings get a sudden case of 'green peace' at the mention of nuclear weapons, I have to agree that they doing really belong here. Not because they are 'immoral', but because of scale. Even the smaller ones would do too much damage on SPMBT-sized maps for such a scenario to be playable.

I have never understood why burning someone to death in a sealed tank was just good clean fun, but flash frying them with a nuc burst invokes horror.
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Old March 11th, 2012, 05:51 AM

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Default Re: Could some nuclear weapons be simulated in WinSPMBT?

Taking into consideration the other post on chemical weapons, reducing visibility/mobility etc... of your troops would be reasonable, since operating in a fallout zone would be similar to a contaminated zone.
As for scenarios, WWIII a good one seeing as what little info on WP plans included tacical NBC weapons. Mind you sources state that the WP also had better preparation and training than NATO.
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Old March 11th, 2012, 01:23 PM
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Default Re: Could some nuclear weapons be simulated in WinSPMBT?

All this talk of the theoretical inclusion of nuclear weapons within the game's scope has piqued my interest on how the combat interaction between opposing NBC protected forces would play out. I believe at some point during the cold war the blue side had concluded that should the red side invade the only way to stop their overwhelming numerical superiority would be the use of tactical enriched plutonium metal warheads on a limited scale. No doubt in response to espionage produced knowledge inducing documents the red side equipped their T-55 tanks with a rudimentary "fallout" air filter so that the crews could survive long enough to perform the initial blitzkrieg. I have also read about both red and blue preparations to fight on a chemical battlefield, the hypothetical interaction within this instance also interests me.

Do you guys know about any websites, both fiction and non-fiction, that feature NBC combat, preparations, tactics and strategy or equipment?
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Old March 11th, 2012, 02:24 PM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: Could some nuclear weapons be simulated in WinSPMBT?

This might be a start on the equipment side, it's from the TWIGHTLIGHT 2000 game series. It's a role play PC based post WWIII game. Game issues aside, the background, capabilities and weapons overview are pretty accurate, enough so that I've ref'd this site where info is scarce on a piece of equipment. He has spent a great deal of time in this area again as compared to the normal defence industry and news sites I use. Game stats might be of some use to you you developers out there...maybe!?!
http://www.pmulcahy.com/
I will or you can contact him via email, but stay within his email guidelines within the FAQ section. Since the TWIGHTLIGHT 2000 game is Post WWIII, it would be make sense to assume he had (Or others.) had to have done a fair amount research about the NBC world. I would've have. Also I recommend globalsecurity.com for real world data, I would expect some of those FMs they normally have are now declassified and available.

Regards,
Pat

I'm just silly fast when I want to be...
http://www.globalsecurity.org/milita...olicy/army/fm/
Complete list of USA Field Manuals the third one down looks like a start point.

It is.

And for some thing more, I've heard of this game that incorperates all this thread and another has brought up. Maybe somebody here knows more about it and it's legacy games.
http://www.matrixgames.com/news/188/...hpoint.Germany!

Last edited by FASTBOAT TOUGH; March 11th, 2012 at 02:52 PM.. Reason: Silly fast ref support. A silly fast quick look also, I hate clock shift days!?!
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Old March 11th, 2012, 03:11 PM
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DRG DRG is offline
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Default Re: Could some nuclear weapons be simulated in WinSPMBT?

Quote:
Originally Posted by Akmatov View Post
Although I find it peculiar that players of a game that inherently involves the killing of other human beings get a sudden case of 'green peace' at the mention of nuclear weapons, I have to agree that they doing really belong here. Not because they are 'immoral', but because of scale. Even the smaller ones would do too much damage on SPMBT-sized maps for such a scenario to be playable.

I have never understood why burning someone to death in a sealed tank was just good clean fun, but flash frying them with a nuc burst invokes horror.

Well since YOU brought this up perhaps you could point to the post that elicited this 'green peace' remark ...

??

What we said it's beyond the scope of the game that deals with an maximum playing area of 8x10 km and will always be beyond the scope of the game despite yearly efforts to drag it in. If this were a strategic game covering a much larger area it might be an option but on this size map it's a waste of time


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