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  #1  
Old March 17th, 2012, 09:07 AM
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Slobby Slobby is offline
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Default Re: Nations 2 - MA, CBM 1.92, no diplo, no indies - Recruiting!

Ctis - by no indies do you mean no recruitable indies and 0 independent strength? Or just no recruitable indes?
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Old March 17th, 2012, 09:49 AM

shard shard is offline
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Default Re: Nations 2 - MA, CBM 1.92, no diplo, no indies - Recruiting!

Will doing this lower the number of magic sites in total? Or will normal gem sites be increased in number to make up for it?
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Old March 17th, 2012, 12:14 PM

Valerius Valerius is offline
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Default Re: Nations 2 - MA, CBM 1.92, no diplo, no indies - Recruiting!

Quote:
Originally Posted by Slobby View Post
Ctis - by no indies do you mean no recruitable indies and 0 independent strength? Or just no recruitable indes?
Welcome! It's just no recruitable indies, you'll still face opposition taking the province (this will be at the default setting of 5).


Quote:
Originally Posted by shard View Post
Will doing this lower the number of magic sites in total? Or will normal gem sites be increased in number to make up for it?
No, magic site setting will be at default level and you can expect a normal gem income. This will just remove some sites from being eligible to be placed on the map.
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