.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #33  
Old August 17th, 2002, 07:50 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Proportions 2.4.2 released

Thanks oleg. Yes, I was thinking of keeping EA as internal armor, but it might do well to also add a standard EA that is damaged first, has lower structure, and has higher EA ability than the other.

In general I think all armor should have some level of EA, even internal, because in general all armor "should" (IMO) reduce the amount of damage done, particularly by light hits, compared to unarmored ships. Currently this only takes place in Proportions due to the way partial damage is dropped between battles.

Moreover, the ability of armor to deflect and reduce damage shouldn't usually be able to be "shot off" a ship, and that certainly would almost never happen "first" (before other components) unless you had some sort of enveloping disintegration weapon (enveloping acid globule or something).

This new mechanic does throw a bit of a wrench in all previous balance calculations, though.

PvK
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:20 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.