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August 22nd, 2002, 02:01 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: Proportions 2.4.2 released
How about making the low velocity particle cannons (DUC, others?) 2x against shields? Afterall, it isn't just energy hitting the shields, it's actual mass, which should be harder to stop (IMHO). Besides, it would make them a little more useful, maybe even until midgame...
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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August 22nd, 2002, 02:52 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Proportions 2.4.2 released
I have some ideas for cannon variations, but I think not for 2.5, because there are some Proportions 2.x games in progress, and largely changing a weapon that is likely in widespread use would tend to disturb the coherence of those games.
Which types of weapons would have more or less effects on shields, logically speaking, depends on what kind of shields you imagine. Some shields currently being researched actually only affect solid projectiles.
PvK
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August 22nd, 2002, 03:35 AM
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Corporal
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Join Date: May 2001
Location: Indiana
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Re: Proportions 2.4.2 released
I would like to get involved in a Proportions PBW game. Please let me know if anyone has an opening or if a new game starts.
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The Good Doc
Henceforth I spread confident wings to space
I fear no barrier of crystal or glass;
I cleave the heavens and soar to the infinite.
And while I rise from my own globe to others
And penetrate even further through the eternal field,
That which others saw from afar, I leave far behind me.
-Giordano Bruno
On the Infinite Universe and Worlds, 1584
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August 22nd, 2002, 06:00 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Proportions 2.4.2 released
You're in luck Shayne. A player just dropped out of Proportions 24hr (my game)
http://seiv.pbw.cc/text/index.jsp?me...3fgame=1taddsi
runing latest Version of Proportions and SE4; the Last player dropped out because 24hr turns was a bit fast.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 22nd, 2002, 10:05 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Proportions 2.4.2 released
Quote:
Some shields currently being researched actually only affect solid projectiles.
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Cool! I love it when sci-fi tech comes to life! You got a URL for that?
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August 23rd, 2002, 02:54 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Proportions 2.4.2 released
Not handy. I've noticed two different shield techs listed in the popular media recently. One is designed to zap and defeat incoming shaped-charge armor-piercing cannon rounds. The other is the plasma shield which someone posted a link to on this forum recently.
PvK
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August 24th, 2002, 12:30 AM
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Sergeant
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Join Date: Jan 2002
Location: New York
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Re: Proportions 2.4.2 released
Help, I need somebody...
Umm. Just downloaded Prop 2.4.2. Several, well all really, of the non-stock races included don't have pics or AI files, which of course causes errors when adding a new race.
Am I missing something. I did d/l the complete Version.
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My granddaddy was a toaster.
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