|
|
|
 |

August 22nd, 2002, 10:05 AM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Quote:
Some shields currently being researched actually only affect solid projectiles.
|
Cool! I love it when sci-fi tech comes to life! You got a URL for that?
|

August 23rd, 2002, 02:54 AM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
Not handy. I've noticed two different shield techs listed in the popular media recently. One is designed to zap and defeat incoming shaped-charge armor-piercing cannon rounds. The other is the plasma shield which someone posted a link to on this forum recently.
PvK
|

August 24th, 2002, 12:30 AM
|
 |
Sergeant
|
|
Join Date: Jan 2002
Location: New York
Posts: 345
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Help, I need somebody...
Umm. Just downloaded Prop 2.4.2. Several, well all really, of the non-stock races included don't have pics or AI files, which of course causes errors when adding a new race.
Am I missing something. I did d/l the complete Version.
__________________
My granddaddy was a toaster.
|

August 24th, 2002, 04:23 AM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Extra races are in separate file. Go back to PvK' site, they are there. He put them into separate file so people won't have to download big files every time there is a new Version.
Yes, this is a link:
http://g2.latibulum.com/pvk/proporti...ortionsAIs.zip
[ August 24, 2002, 03:32: Message edited by: oleg ]
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

August 24th, 2002, 10:52 PM
|
 |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Proportions 2.4.2 released
Thanks Oleg.
PvK
|

September 11th, 2002, 05:17 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Whoa. Major, major bug I just found.
Fighter Shield Generators (when you have lg fighters and level III shields) upgrade to *AFV* shield generators. This is very nasty, because the AFV shields are the same size but make 1600 shield points! Also, for some reason upgrading fighters adds an extra life support component.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

September 11th, 2002, 04:27 PM
|
Corporal
|
|
Join Date: Jan 2001
Posts: 83
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Proportions 2.4.2 released
Speaking of upgrades, I find it very irritating that ECM II (for example) upgrades to ECM Ia. This is something you never want to do to your ships.
What you do want is, after getting new tech, to click on "upgrade" and get your ship equipped with the up-to-day stuff. Going through and changing ECMs back to full-power Versions all the time is no fun.
Of course this pales in comparison to upgrade bugs that affect gameplay...
AUB
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|