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Old March 25th, 2012, 08:05 AM
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Soyweiser Soyweiser is offline
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Default Re: Conceptual Balance Mod v1.92

Nightfall,

yeah, every nation has access to the paths for the hammer of the forge lords. And getting 50%/25% reduction on two items each turn isn't that great. (Sure it helps getting the artifacts).

There is already a wishable only hammer:
http://dom3.servegame.com/wiki/Hammer_of_the_Cyclops
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Old March 25th, 2012, 02:53 PM

Nightfall Nightfall is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Soyweiser View Post
Nightfall,

yeah, every nation has access to the paths for the hammer of the forge lords. And getting 50%/25% reduction on two items each turn isn't that great. (Sure it helps getting the artifacts).

There is already a wishable only hammer:
http://dom3.servegame.com/wiki/Hammer_of_the_Cyclops
I know that already, and the Hammer of the Forge Lords is worth 20-30 gems a turn.

The dwarven hammer is worth another 10-15.

30-45 bonus gems a turn is HUGE when the only other way to generate gems is globals.
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Old March 25th, 2012, 03:13 PM

Shangrila00 Shangrila00 is offline
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Default Re: Conceptual Balance Mod v1.92

Quote:
Originally Posted by Nightfall View Post
I know that already, and the Hammer of the Forge Lords is worth 20-30 gems a turn.

The dwarven hammer is worth another 10-15.

30-45 bonus gems a turn is HUGE when the only other way to generate gems is globals.
What in the world are you forging? 2 Rings of Wizardry every single turn? Or just every single artifact without any concern for whether or not you could actually use it as a part of your strategy? Once you have all the artifacts, what then? 2 Standards of the Damned a turn? That saves you 20 gems per turn from both artifacts combined, but it'll suck to be you when you run into someone fielding lifeless things.
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