|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				April 2nd, 2012, 07:46 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Dec 2008 
						Posts: 412
					 Thanks: 19 
		
			
				Thanked 18 Times in 5 Posts
			
		
	      |  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 We could just take a break, I have two other games going on, so it doesnt troubleme all that much. |  
	
		
	
	
	| 
			
			 
			
				April 2nd, 2012, 11:49 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 64
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Yeah, I'm fine with just doing an extra-long extension then. |  
	
		
	
	
	| 
			
			 
			
				April 2nd, 2012, 11:52 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 131
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 I can take this extension, but I just today got a job that will involve me being out of computer range 3-4 days at a time all summer, so I will need a replacement admin. |  
	
		
	
	
	| 
			
			 
			
				April 3rd, 2012, 12:04 PM
			
			
			
		 |  
	|  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Extend the term this weekend while leaving quickhost on, I would say: that way we can get a new turn as soon as Samoht is back.
 I will step forward if nobody else's volunteers for the admin task.
 I did admin a game once, but never on LLamaserver. Just PM the info. needed when you decide to move on with the change.
 
 Looks like we are entering endgame, with early wars coming to an end & new ones starting.
 |  
	
		
	
	
	| 
			
			 
			
				April 3rd, 2012, 09:26 PM
			
			
			
		 |  
	| 
		
			
			| 
 Second Lieutenant |  | 
					Join Date: Dec 2008 
						Posts: 412
					 Thanks: 19 
		
			
				Thanked 18 Times in 5 Posts
			
		
	      |  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 I am curious about the coming turns. |  
	
		
	
	
	| 
			
			 
			
				April 4th, 2012, 12:11 PM
			
			
			
		 |  
	|  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Game is under new management!
 Abysia has staled 2 out of the last 4 turns, and seems to be heading to another stale this turn. Not sure if the player is busy RL or just not interested anymore in the game.
 
 Have mailed him asking. If he does not answer nor show up I guess we should look for a replacement this weekend (prefereably), or at worst turn him AI.
 
 Comments welcomed.
 |  
	
		
			| The Following User Says Thank You to  For This Useful Post: |  |  |  
	
		
	
	
	| 
			
			 
			
				April 6th, 2012, 03:40 PM
			
			
			
		 |  
	|  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Samoht played his turn41 on Thursday before leaving, that will allow us to get a turn this weekend: will host t41 on Saturday night and then t42 will be scheduled for Tuesday night, when he is supposed to be back.
 Still no answer from Abysia. Will look for a sub tomorrow if no news.
 |  
	
		
	
	
	| 
			
			 
			
				April 6th, 2012, 06:44 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Feb 2011 
						Posts: 64
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Huh. I'm surprised Abysia's dropped out. It didn't seem like they were doing too badly, and it's a fairly straightforward nation to play. Ah well.
 The rest of the schedule sounds great. I appreciate you spreading the turns out instead of just making a single one extra-delayed.
 |  
	
		
	
	
	| 
			
			 
			
				April 7th, 2012, 03:33 AM
			
			
			
		 |  
	|  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 Yup, always better to space the hostings when dealing with a player temporary absence, than to lose contact with the game for a long period. 
 This is always a possibility if the player that requested the extension has the deference of playing his turn just before leaving.
 |  
	
		
	
	
	| 
			
			 
			
				April 7th, 2012, 10:24 AM
			
			
			
		 |  
	|  |  
    
	| 
				 Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 4, 8/12 remainin 
 We got a sub: BewareTheBarnacleGoose is taking control of Abysia as of t41. |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |