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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old April 9th, 2012, 01:13 AM

Shangrila00 Shangrila00 is offline
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Default Re: Conceptual Balance Mod v1.92

Oh yeah, agree on the Zamzummites. Death battlemagic is heavily dependent on common D3s. With only 1/4 having D3, that completely changes their role, which is unthematic, as is completely eliminating the chance at D4. Surely, price hike, old age, making the second random 50% chance at D instead of 100% at E/D, or some combination would be better than giving Ashdod yet another recruitable thug that can't do anything except thug.
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