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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old April 21st, 2012, 08:27 AM

Serfinus Serfinus is offline
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Default Re: EA-UGH The rise of Cavemans

Quote:
Originally Posted by legowarrior View Post
And Mastodons have straighter tusks, but for charging.

I think this will be a very interesting nation. If you ever think it needs more power, you could always create a master race to control them. Puppet masters if you will, like Atlantis is to Mictan in the late era. No troops, just 2 or so leaders that are capital only and frail.

Ah, that might be too much. I just think that nation needs a motivation. They seem a little lack luster in the brains department, so something besides just the god must be pushing them to conquer the world.
Hehe, thats alredy under construction. But not in EA, their will they be stupid raging cavemens. But if you look at the MA picture. You have a creepy looking guy in the down right corner. Thats a new interesting race im working on, that will lead the cavemens during the MA era. And also add som deathmagic to the nation.

I become very attached to this nation myself, so i will add a story to the nation and bring them all the way to LA eventualy.
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