Re: Freaky diplomacy AI
I find the AI to be a lot more unstable in the 1.19 patch. I have seen that kind of behavior by the AI in my games too. I find it ridiculously hard to make a treaty with any AI, even with no common territory or interaction after my scouts fly through. I know some folks like this, but this is not what I call intelligent behavior by the AI.
Anyways, now the AI is not meant to be negotiated with, its meant to be annihilated. I just take whatever treaties it offers, and if it breaks them next turn, well at least that was one turn of not getting shot at.
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