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  #1  
Old April 29th, 2012, 07:25 PM

llamabeast llamabeast is offline
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Default Re: Most cost-efficient conjurable units?

I'm with Immaculate in believing that, in addition to everything Soyweiser describes, all animals get a siege *defense* malus.
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Old April 29th, 2012, 08:05 PM
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Default Re: Most cost-efficient conjurable units?

Corpse constructs with the proper gear.

Lighting proof they are...

With storm demons they have a great synergy...

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Old April 29th, 2012, 08:09 PM

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Default Re: Most cost-efficient conjurable units?

Quote:
Originally Posted by llamabeast View Post
I'm with Immaculate in believing that, in addition to everything Soyweiser describes, all animals get a siege *defense* malus.
I'd heard the same thing. But then the monkey nations would have a heck of a time defending any castle.

It's Pretty easy to test. I just summoned up some lions sent them off to siege and defend. Takes 18 str 10 humans to balance out 8 str 15 lions both on attack and defense. Which is what you expect with siege str = (str^2)/100. Conclusion, no siege penalty for animals, unless there are certain ones that get one and certain ones that don't. Buts its not a blanket penalty.

Last edited by Torgon; April 29th, 2012 at 08:25 PM..
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Old April 29th, 2012, 09:15 PM

decourcy decourcy is offline
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Default Re: Most cost-efficient conjurable units?

If you cast the ritual spell 'Opposable Thumbs' your summoned animals have full siege effects.
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Old April 29th, 2012, 09:32 PM

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Default Re: Most cost-efficient conjurable units?

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If you cast the ritual spell 'Opposable Thumbs' your summoned animals have full siege effects.
I'm picturing a lion with a hammer in it's teeth. Maybe they have them doing things like carrying stones and mortar around in baskets strapped to their backs. Or maybe all the Dom 3 animals are just that awesome.
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