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August 9th, 2002, 06:16 AM
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Second Lieutenant
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Re: Sphereworlds and Ringworlds
Quote:
Originally posted by WillyNilly:
BTW - Is there every a strategic situation where building one of these makes sense?
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If you have an unstable star, or lack system gravity shields, it can prevent destruction of yoru star (and thereby, of every planet in the system).
And in P&N, with a Temporal/organic, Advanced-Storage race, playing a MAxTEch game to get a feel for it ... I got to a 77B population sphereworld, with a build rate at the shipyard of 117K/117K/117K. Now, THAT is a shipyard! heh!!
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Download the Small Ships mod, v0.1b Beta 2.
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August 21st, 2002, 07:37 PM
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Colonel
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Re: Sphereworlds and Ringworlds
Quote:
Originally posted by WillyNilly:
BTW - Is there every a strategic situation where building one of these makes sense?
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Good question. The ringworld is patterned after Larry Niven's Ringworld. In the books it's populated by a number of different races, who (as far as I know, didn't read all of them) didn't build the ringworld, or in fact are aware they are on a ringworld.
I also read some Star Trek novel based on a Next Gen episode where they found a Dyson Sphere. Again, the inhabitants are a technologically advanced people who have no knowledge of the outside universe.
It appears in science fiction literature, the only use for these giant constructions is to gift it to a neutral 
[ August 21, 2002, 18:43: Message edited by: Arkcon ]
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August 21st, 2002, 08:04 PM
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Colonel
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Re: Sphereworlds and Ringworlds
Quote:
Originally posted by WillyNilly:
Thanks for the help. I experimented in a practice game and built myself a sphereworld. I can't believe that there would be much game left if you had the resources to build one of those things - you should've won the game, but at least I understand how to build it now.
Thanks!
BTW - Is there every a strategic situation where building one of these makes sense?
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I have had a game where I built 3 (I won)
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Kill em all let God sort em out
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August 21st, 2002, 09:07 PM
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Colonel
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Re: Sphereworlds and Ringworlds
If I have the ability to build ring- and sphereworlds I just do it for my pleasure. I believe the record until now was about 30 of them in a game: virtually every sun in the systems I controlled had one or was under construction of one.
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August 21st, 2002, 10:11 PM
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First Lieutenant
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Re: Sphereworlds and Ringworlds
"BTW - Is there every a strategic situation where building one of these makes sense?"
Well in LR you can build tiny uninhabitable things around your star called Stabalizers that protect it from going nova.You can always Colonize one and use it as a capital.They are mainly meant for battles of "epic galaxies are nothing to me" battles.....like most of the ones in LR.Ringworlds i find to be more usefull then Dyson Spheres.For one thing they are cheaper,require less work and yet are still figureheads of an empires massive wealth and power.You can load them up with resource harvesters and in time they will pay for themselves.You can use them as Fortress's like say for example your mighty empires under heavy attack but you have alot of credits,build one and evacuate your other worlds.Load them up with fleet training facilities and churn out the uber ships.
"It appears in science fiction literature, the only use for these giant constructions is to gift it to a neutral"
Warning Ringworld and Halo Spoilers:
Not true.If i recall in Ringworld the Pak who built it were still there but fell into anarchy so it wasent gifted to anyone.And what about Halo you can always use Ringworlds as weapons...or to store races to hard to eradicate but too dangerous to let be.
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August 21st, 2002, 10:19 PM
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Private
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Re: Sphereworlds and Ringworlds
Quote:
Originally posted by Arkcon:
Lord_Shleepy, your input on this topic would be appreciated.
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Wow! I feel so special!
**Gives Arkcon a cookie**
It all sounds good to me. One of my favorite things to do with sphere worlds/ringworlds is to assign them as homeworlds to AI races at the beginning of the game (via the map editor). It makes them into meatier opponents. 
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I mok...therefore I am
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August 21st, 2002, 10:26 PM
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Colonel
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Re: Sphereworlds and Ringworlds
Quote:
Originally posted by Lord_Shleepy:
quote: Originally posted by Arkcon:
Lord_Shleepy, your input on this topic would be appreciated.
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Wow! I feel so special!
**Gives Arkcon a cookie**
It all sounds good to me. One of my favorite things to do with sphere worlds/ringworlds is to assign them as homeworlds to AI races at the beginning of the game (via the map editor). It makes them into meatier opponents. I was expecting a short grumble and comment on how dull the ring world and sphere world are once you've built one. But hey, I'll admit, I build them from time to time too.
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