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Old August 11th, 2012, 04:18 AM
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Rosollia Rosollia is offline
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Just played the first mission of this camopaign. I think the dificulty level is spot on. I deployed all my landing craft in the North and after securing the beachead (mortars X fireing smoke were important) I moved inland and captured the rear villages. I did not end up capturing all the victory hexes and the Souther beach defences I left alone.

At the start of the second mission my troops started on landing craft and on land! Now I understand whats the problem. This map is the same as the first map and is set to beach landing. As mentioned in my first post you need to use the "$" key to remove that beach landing parameter/attribute. After that the scenario should work as intended as a land battle.
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Old August 11th, 2012, 05:14 AM
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Rosollia Rosollia is offline
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

I ran through all the scenarios in this campaing in the editor and noticed that the first four missions were all set as a beach landing map even though only the second mission is supposed to be one. You probably used the "Add a Strip of Beach" button for one map and then build other maps ontop of that. Simply changing the C050s000.dat, C050s002.dat and C050s003.dat scenario files to ones with normal map parameter did not help. It appears the beachlanding parameter gets saved in the ucamp050.dat file when building the campaign. So one also needs to replace the scenarios using the campaign editor.

I attached the corrected files in this post to save you the effort. There should no longer be landing craft on the ground in land battles.

Last edited by Rosollia; November 8th, 2012 at 07:17 AM..
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Old August 11th, 2012, 12:37 PM

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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Thanks but when I tried it out the troops were still loaded into transport at the beginning of the landing scenario. Am I missing something?
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Old August 11th, 2012, 01:11 PM

Ts4EVER Ts4EVER is offline
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Never mind, I fixed it. Thanks for your help!

So for anyone interested, here is the new version, without buggy landing craft and with some other fixes and difficulty changes.

Quote:
I deployed all my landing craft in the North and after securing the beachead (mortars X fireing smoke were important) I moved inland and captured the rear villages.
Yes, that's what I meant with "gamey approach" (no offense). I thought it might work that way but hadn't tried it myself. If you deploy historically, you will lose a good chunk of your core force, but in the long run it won't mess up your campaign.
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