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  #1  
Old September 21st, 2012, 11:02 PM

HoleyDooley HoleyDooley is offline
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Default Re: Mod_Mayhem

Why are they mind hunt immune? I thought the spell would target anything in the province, including hidden units, though I may be wrong in this. Just my thoughts.

HD
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Old September 22nd, 2012, 02:31 AM

Nightfall Nightfall is offline
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Default Re: Mod_Mayhem

Quote:
Originally Posted by HoleyDooley View Post
Why are they mind hunt immune?
The S3.

They do cost 50 Death Gems though, so they aren't cheap. The well of suffering should have been dispelled as a priority though...

Last edited by Nightfall; September 22nd, 2012 at 02:44 AM..
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Old September 22nd, 2012, 11:37 AM

Torgon Torgon is offline
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Default Re: Mod_Mayhem

Quote:
Originally Posted by Nightfall View Post
Quote:
Originally Posted by HoleyDooley View Post
Why are they mind hunt immune?
The S3.

They do cost 50 Death Gems though, so they aren't cheap. The well of suffering should have been dispelled as a priority though...
Yep. For every level of astral you have a 40%(I think this is the correct prob but not 100% sure) chance of detecting a mind hunter and feeble-minding him. So S1 mage will catch some, S2 mage will catch most, S3 mage will catch all.

I haven't used them as much as I should this game, but Skaven also has nice S2-S3 spies/H3 priests in the grey seers.

Only 40 D gems. But still not exactly cheap, but also not completely out of line with other EDM summons. For instance the ember lord is 60, Aesir is 40, Zmey 30, etc. But I would agree that the Vermin lord probably should be priced around 50. He's definitely closer to something like the ember lord in terms of usefulness.

Last edited by Torgon; September 22nd, 2012 at 11:52 AM..
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