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  #1  
Old October 6th, 2012, 07:27 PM

Ts4EVER Ts4EVER is offline
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

OK, new and probably final version of the campaign, with adjusted difficulty levels and some other fixes.
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  #2  
Old October 16th, 2012, 08:17 AM
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Just started this campaign from the begining using this latest version.

Completed the first mission (the beach landing). This time I deployed my forces historicaly and suffered quite heavy casualties. Not sure if I can complete the campaign and replace my losses, but I will try. I did manage to take all the beach victory hexes and destroyed 10 bunkers. The battle ended in a draw.

Btw. I did like the version where the landing barges were automaticaly loaded more. In this new version of the beach landing mission the infantry is stuck on the water hexes and you have to manualy load everyone onboard. I found it somewhat tedious.
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Old October 27th, 2012, 04:56 PM
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Default Re: WIP campaign 29th Infantry division (testers appreciated)

I finished the Campaign finaly. The scenarios were quite challenging to me but there were some easy ones too. I used up all my repair points but never managed to fix all the units in the core force. It might have been good to give 200 or even 250 repair points after the battle at Brest. That way the player would have enough points to reapair the whole core force and possibly upgrade some units to different ones. Or then its just me sucking at this game.

The last mission of this campaign was also very hard. I noticed that the map had been set to Winter status so the infantry moved quite slow. With the mud and mine fields I could not capture all the victory locations in time and the battle ended in a draw.

I think the best strategy for that final scenario would probably be to attack the Southern bridgehead with one comapany and the Northen one with two. Still A dificult task with the slow movement, mines and heavy enemy artillery. I will have to try it again someday.

All in all I did enjoy this campaign it was difficult but fun.
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Old October 28th, 2012, 01:34 PM

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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Thanks for the feedback!
About the last level: You still did better than history, in reality the 116th attack was stopped cold by artillery.
Did you play the old version with 16 round limit or the longer, new one?
Also, was there any level that "stood out" to you, either positively or because it was no fun at all?
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Old November 25th, 2012, 07:34 AM

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Default Re: WIP campaign 29th Infantry division (testers appreciated)

Quote:
Originally Posted by Ts4EVER View Post
OK, new and probably final version of the campaign, with adjusted difficulty levels and some other fixes.
Hi Ts4EVER. Just came back to Spww2 after a few months' hiatus. Was going to finally begin the hedgerow scenario but then I saw you came out with the "final" version.

Question: Is this save compatible? No big deal, I'd like to complete the campaign regardless, but if I install the latest version will it screw up the remaining scenarios? If so, I'll just continue with the current version.

Thanks and sorry for the delay. Your efforts on this campaign are much appreciated.
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