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Old November 6th, 2012, 11:51 AM
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Default Re: Tank Hits

Here's some other possibilites for 'hull-down' on the forward side of a slope:



I guess it's important that we remember that being 'hull down' doesn't make the hull invulnerable, but just makes it less likely to get hit.

SP gives the tank on the higher elevation cover advantage.
Which helps model the value of hills.

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Old November 10th, 2012, 02:18 AM
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Default Re: Tank Hits

Good points on long range, but still a tank cresting a hill with a enemy unit waiting (with FOF) just on the reverse slope

I've taken out tigers with stuarts this way.

This may be where the confusion lies.

Last edited by gila; November 10th, 2012 at 02:35 AM..
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