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Old November 23rd, 2012, 09:19 PM

Valerius Valerius is offline
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Default Re: Dominions 3 no longer available from Shrapnel?

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Originally Posted by Gandalf Parker View Post
I dont HAVE to be non-insulting anymore but I generally try anyway. Not YOU but others over the years have pushed the money aspect rudely while Illwinter has explained the joy and job satisfaction aspect. The two do not go hand in hand. by some methods, they can even be counter.
As far as this goes, I've always liked the fact that IW was highly resistant to the "if you want to make more money you'll do what I say" approach. Which is why I mentioned that if there were an influx of players that could be motivation simply because you have more people who are enjoying and enthusiastic about the game (even if the increase in players was offset by a reduced price such that IW wasn't actually making more money).

That's pretty much the main potential benefit to me of selling more copies/having more players. Obviously I'm not getting a cut of the revenue so that doesn't matter to me. And even with the MP scene split among several forums there isn't really a problem filling games so I don't care overly much about that. And I'm not a competitive enough player to be much concerned with an increased pool of opponents to test myself against.

But probably more than anything it's just an academic interest in how the game will do with a different pricing/distribution model.
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Old November 23rd, 2012, 09:32 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Dominions 3 no longer available from Shrapnel?

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Originally Posted by Valerius View Post
As far as this goes, I've always liked the fact that IW was highly resistant to the "if you want to make more money you'll do what I say" approach. Which is why I mentioned that if there were an influx of players that could be motivation simply because you have more people who are enjoying and enthusiastic about the game (even if the increase in players was offset by a reduced price such that IW wasn't actually making more money).
That would be great. That would be wonderful. That could totally turn things around for the better. New players who could appreciate the game and ask for things would be fantastic.

As much as I have hoped for it I am afraid Ive been pushed into cynicism on our chances of that. But I would be thrilled to be proven wrong. If some people make an effort perhaps they could lead the way. Create an environment that would foster that.
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Old November 23rd, 2012, 10:42 PM

jBrereton jBrereton is offline
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Default Re: Dominions 3 no longer available from Shrapnel?

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Originally Posted by Gandalf Parker View Post
Quote:
Originally Posted by Valerius View Post
As far as this goes, I've always liked the fact that IW was highly resistant to the "if you want to make more money you'll do what I say" approach. Which is why I mentioned that if there were an influx of players that could be motivation simply because you have more people who are enjoying and enthusiastic about the game (even if the increase in players was offset by a reduced price such that IW wasn't actually making more money).
That would be great. That would be wonderful. That could totally turn things around for the better. New players who could appreciate the game and ask for things would be fantastic.

As much as I have hoped for it I am afraid Ive been pushed into cynicism on our chances of that. But I would be thrilled to be proven wrong. If some people make an effort perhaps they could lead the way. Create an environment that would foster that.
I know this is a somewhat different case, but since a near-constant sale on the Company of Heroes series on Steam, the game's GameReplays.org site has never been busier, and there have been many, many tournaments, both from the fans and from the developers themselves, with cash prizes from the devs to keep it going.

Yeah, OK, there are new players who are piss poor at the game, but the increased player base has meant for much easier experimentation with the metagame. Which is nice.
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