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February 10th, 2013, 05:25 AM
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Corporal
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Join Date: Jan 2010
Location: France
Posts: 174
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Legends - EA, no diplo, CBM 1.92, limited magic
Hey everyone,
It is a comeback from me, as I did not play Dom3 in the last two years.
I was looking for a new game in order to play Vanheim or TNN/Eriu, so your game is a good opportunity to follow a quite experienced player.
If anyone could summarize Legends history, especially what is concerning my nation, it would be great.
Anyhow I have just sent the turn 55 file...
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February 17th, 2013, 01:15 AM
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Corporal
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Join Date: Jan 2010
Location: France
Posts: 174
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Legends - EA, no diplo, CBM 1.92, limited magic
Hey all,
I have a technical problem : I cannot open the last turn because of the famous Nagot gick fel. First turn there is an edm sprite I guess.
I the mods folder I only have cbm 1.94, cbm 1.92legends and the cbm sprites with all the tga files in it (coming from the 1.94 if I remember right).
The Nagot gick fel message is exactly : Myloadmalloc: can't open ./mods/./diversity/zmey_3_0.tga
I have not such directory to get to the tga files
Some help would be very appreciated...
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February 17th, 2013, 05:11 AM
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Corporal
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Join Date: Jan 2010
Location: France
Posts: 174
Thanks: 4
Thanked 1 Time in 1 Post
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Re: Legends - EA, no diplo, CBM 1.92, limited magic
Problem solved (well I hope so), this was only a question of directory folder, the 1.92legends need another folder for the edm sprites. It makes me me hate mods, but everything looks fine now.
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March 2nd, 2013, 02:48 PM
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Corporal
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Join Date: Feb 2010
Location: Cary, NC
Posts: 56
Thanks: 1
Thanked 51 Times in 16 Posts
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Re: Legends - EA, no diplo, CBM 1.92, limited magic
I am probably not going to be able to get my next turn in on time. Can I get a 24 hour extension? Thanks.
__________________
Try the dom3editor for easy Dominions 3 mod creation.
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