Re: Getting the AI to use APCs/MICVs?
Of course - precisely who the AI opponent is may be rather important, as some armies where APCs are rare may have a leg company as the default "APC coy" buy, with the APC as the 2 alternatives (and requiring a fair amount of free buy points and also perhaps a lucky dice roll to buy as well). Or the enemy may be a leg-only nation (like Viet Cong, Mujadeen).
Ditto - what stance the enemy is in may be important. When delaying or defending it likes leg coys more than APC and so it tends only to buy those when remaining buy points are high. (A load of MG-only tin cans like FV432 or M113 dotted all over the landscape will only tend to give the AI infantry positions away while providing targets to plink, as the AI does not do mobile defence). When the APC have a cannon and/or the possibility of ATGM, then they may be useful AI toys of course.
Also - when it comes to any "chump change" remaining as it goes through the buy loop for the umpteenth time having bought big-ticket MBT, APC infantry, arty and SAM etc initially when it had lots of points left in the bank, the "round out" buy is leg infantry platoons, inf-at sections and other cheap as chips stuff in the main.
cheers
Andy
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