Quote:
Originally Posted by Joe1960
Question: Per my previous I am using the v6 patch with a v5 LC campaign that I had been using the English name mod in. Upgraded to v6 and I see, understandably enough with saved games, that in my existing LC the German units still have English names.
Is this old LC taking all advantages of the v6 patch data/OOB-wise?
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You just happen to have the changed name strings in place in your current save-game data that were read when the last unit/formation/leader or whatever that mod fiddled with was created. You
wont whenever you start a game with a new whatever the mod changes (e.g. try generating a one-off battle and see what occurs).
Andy